Shenyang J-11, J-16, J-15, History, Performance & Discussion

And the KD-88 has a throw limit of M 1.0 in the game (like bombs)

havent seen it on the dev, where are you getting this info from?

just saying this here, looks like the j-15t is going to suck in game, really poor agm and its only hope against air is the pl-12a, which doesnt look too promising… the ws-10b gaijing looks to have put the lowest value they could find on the internet.

And in game china still doesnt have countermeasure pods, so this thing looks doa right now in every way, It still looks really cool though

Irl for su-33

The pl12a looks fine, pl12’s are already good and you get 10 of them, the radar is good, the flight performance is good, the engines are still more or less on par with the most powerful engines in the game, and the cas loadout isn’t OP but it’s still good. Only actual issue is the countermeasure count which bvvd said they were looking into a way to increase because Chinese small countermeasures are about the same size as Russian large countermeasures so they might bump it up to 96.

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what kinda radar peformance could it get or is it just a big dunno?
currently its just the j10cs radar

Missile: no clue how the newest russian missile handles at bvr, but the pl12 is suffering from lack of launch speed and alltitude, because getting into proper high altitude and high speeds kinda requires a good enough engine and enough chaff to even survive in bvr

Radar: Think the su30 radar is of same performance, but is also able to tilt the exstra degrees making it possible to notch while tracking

Flight performance: su30 has vectoring and a decent percent better engine thrust at speeds that matter for bvr

Cas: bit unsure, but the missile might be of same performance to the kh, just less of them and of course without gnss

Honestly comparing it to the su30 is a thief of all joy. Just want to have fun and enjoy being able to play a new fighter in my tech tree

Its radar performance is the same as that of the j20

Slightly worse than the su30sm2 is still really good

so how would it be could it see sideways or something?

That’s the idea; it’s believed that the J-20 has two small AESA radars on its sides, but I don’t know how true it is that the J-15 has the same radar performance as the J-20.

worse by all metrics is good enough? I dont need it to be better or anything, but would be nice if it could do something better so it has a role to play

It’s lighter and every other metric besides how far to the sides the radar can look is so close to the same that it’s basically irrelevant.

Unfortunately,140°,This is determined by physics。Under normal circumstances, he should be the farthest visible in the game

j15t does not have a side radar similar to that of the j20

How could we know?

The roll rate of the J-15t is somewhat too low. In the game, only the small ailerons on the outer wings can deflect, while the large ailerons on the inner wings are fixed and serve as stationary surfaces
However, in reality, it seems that the large ailerons are divided into two sections: the outer part moves in coordination with the small ailerons, while the inner part remains fixed as a stationary surface


[DEV] J-15T lack of control of the center flaps/ailerons // Gaijin.net // Issues
issue is accepted, but idk they will only fix the wrong control flaps or increase the roll rate as well

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Ingame roll rate of all flankers are over performing by around 4x at high speed compared to IRL.
They should become absolute bricks due to insufficient hydraulic pressure. They physically cannot move the control surfaces enough.


https://community.gaijin.net/issues/p/warthunder/i/6dkaqCc2VX9w

I feel like there’s no way that hasn’t been fixed by now

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Since the roll rate already far exceeds reality, why is it that some are fast and some are slow in the game?Su30sm2 has more roll rate than J15T in dev now

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