Wouldn’t mind Naval getting the the severe damage system added to it as i’ve managed to wear down several ships and boats with only 5% crew left only for some random or even an AI to take the last shot and get credit for all my work -_- so please add this.
Why not instead of “severe damage” the assist score & rewards is adjusted according to the amount of damage you do:
You break a track and teammate kills it:
The same score, rp, sl & sp rewards as you get normally from an assist.
You kill some of the crew, disable its mobility & break the barrel or the breach and teammate steals the kill:
Higher rewards, this basically should give the same amount of rewards as a kill would, atleast until the tank repairs some of the damage.
But, I dont like the idea of killing an enemy only to find out that I only got a 30% of the reward from it, because a teammate had shot at it. I would propably have gotten the kill anyway without the teammate damaging it.
another good suggestion on the table also, just wish the devs or some other staff would see this topic it seems to get lost on this site :(
Always welcome a bump XD