Without a doubt the first generation Harriers underperform. I do realize I sound like a broken record but I just want them to fix this iconic aircraft I really am no different to the F-16 boys or the SU27 kids.
Abstract:
In accordance the the NAVAIR AV-8A Turn Capabilities chart and the data from the technical report the Harrier Gr.3 can sustain 16-17 degrees a second at sea level at 366 knots (.55 Mach). This includes the drop tanks and missiles. This would be a 2000 foot turn radius at a constant 16-17 degrees a second.
Values
.55 Mach 5.5G sustained at around 13 degrees AOA seen on the technical report.
Link to OLD bug report:
Sea, Gr, and AV-8 Harriers Induced drag too high // Gaijin.net // Issues
New Report using ONLY Localhost:8111 and with 1300 Kg fuel meaning the in game aircraft is lighter then all the tested aircraft IRL.
Gr,AV-8,Harriers have Incorrect flight models. // Gaijin.net // Issues
In game they do have near identical G pull and turn rates at given speeds and AOA just like they should, but they are sustaining on average 2 G less in any given sustained turn then what NASA documents as well as what the Royal Aircraft Establishment Technical Report 77021 state.
I believe that in game the only thing they need changed is the induced wing drag across the AOA range. In doing so the turn rate chart and max G chart will remain accurate with the harrier and the sustained G chart will increase to what its IRL values are. Inversely this also can mean the engine needs to make more thrust as airspeed increases.
Examples and tests:
(All tests I trialed in game are with a spaded Gr.3 Harrier with only gun pods and 30 mins internal fuel.)
(Technical Report 77021 features a Gr.3 with 2x100 gallon drop tanks on the inboard pylons and 2xaim9G on the outer; this gives the real aircraft a significant amount more drag at any Alpha. Standard weight of 15500LBS and a gross thrust at sea level of 95.5% Nf/Radical of 0 (rotational engine power). There is a chart with thrust output at different Mach values with .7 Mach being 27018Lbs/thrust)
First test from Report 77021:
Normal acceleration versus longitudinal acceleration at .7 Mach nozzles aft
Az/g= 6.25 at 10 degrees AOA while still accelerating and 6.5G at a value near 11 degrees AOA while maintaining 0 Ax/g acceleration longitudinally (maintaining forward airspeed)
In game test at .7 Mach below 300 Meters altitude 95% throttle or over 100% rotational speed:
Unable to maintain speed at 10 AOA.
4.8G sustained at 9 degrees AOA at .7 +/- .01 Mach
Test 2 TR 77021:
No flaps .85 Mach nozzles aft
Sustaining speed at 7.5 degrees AOA at 8.75 G
In game:
Maintaining speed at 6.5 degrees AOA 5.2G
Conclusions:
According to the NAVAIR AV-8A flight manuals turn rate chart for the Marines, With the values listed the Harrier could sustain just over 15 degrees a second at 466 knots (.7 Mach) and 6.5 G with a weight of 15,500 lbs and a turn radius very near 3000 feet. With a whole 57% in game throttle might I add.
Last test was at .95 Mach and the Gr.3 in game cannot even reach this clean. The IRL aircraft was sustaining 5.25G at around 4 degrees AOA.
Documents: (Declassified)
Edit: This here is all that is needed. It proves all the math, tests, and other documents I have used to estimate to be correct. This is the official E-M chart for the Harrier Gr.3 with 5 pylons full guns + ammo with a weight of 17200 lbs (75% fuel or so with guns and racks in game) Gaijin has tried to argue with me this entire time but this is concrete and directly from the RAF historical branch.
Time to own up and fix one of the UKs greatest military aircraft ever made.