Sea Fury is a free RP piñata, and should have an airspawn to compensate for it's poor performance as an *attack aircraft*

The sea fury has always been and will always be the worst 5.7 aircraft in the entire game; with barely the performance of a 3.7 aircraft and the only redeeming quality it has being literally being as fast as other 5.7s at the expenses of taking four times more to reach such speeds. The sea fury is objectively bad, it doesn’t shine at anything and sucks even at doing what it should be used for. I’m not tired of complaining about it because it’s one of the most overtiered aircraft in the entire game and it’s literally unplayable.

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its a worse tempest 2 so its .3 lower than tempest 2. play a spitfire if you cant get a kill with it

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Luv me Sea Fury

Luv Firefly

luv Lanc’ster

'ate 190s

Cam on ingerlaaand

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Same person I saw both in the forum and in game chat complaining about the F5C being bad.

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This has to be a joke thread or you’re turn fighting in the Sea Fury at low speeds.

The Sea Fury is an animal. Fly fast and nothing will touch you, you retain energy like a toddler that has raided the cookie jar, it accelerates in a dive faster than almost anything else in game and can attain 380mph on the deck. It even climbs well.

The Sea Fury is faster at almost all altitudes and is over a minute faster climbing to 20,000ft. I’d even bet that it accelerates faster than even the Mustang in a dive and has a far superior armament to go with it.

I play Sim so maybe things are different but I’ve never ever met a Do335 that wasn’t very easy prey for the Sea Fury. The Sea Fury is an energy generating monster, stay fast and you will bully anything that isn’t a P-51H.

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i definitely do not turn fight on the sea fury at all.

The amount of cap within this comment hurts my eyes more than seeing that my new Zeiss lens is at hold in Frankfurt despite i had a message that everything is clear for shipment.

The Sea Fury is an animal. Fly fast and nothing will touch you, you retain energy like a toddler that has raided the cookie jar, it accelerates in a dive faster than almost anything else in game and can attain 380mph on the deck. It even climbs well.

Lies. The Sea Fury is literally just 10kmh faster than the rest of 5.7 energy fighters, which will absolutely catch up as they accelerate better. Sure, the sea fury is faster, but it takes twice the time to reach said speeds.

The Sea Fury is faster at almost all altitudes and is over a minute faster climbing to 20,000ft. I’d even bet that it accelerates faster than even the Mustang in a dive and has a far superior armament to go with it.

It definitely does not. Also my 50 cals are more likely to snap a wing in half than the 20mm hispanos; literally all I’m getting is enemy kill assists and critical hits.

You play Sim, where the instructor is gone helping you pull harder at most speeds and use trim to pull EVEN harder, and do335 in sim is quite handicapped because it’s blind from behind while sea fury has 270 degrees of awareness.

If the sea fury is such an animal, why had I never been killed by one? Heck, I’ve even faced sea fury mains with over 100 days of fighter play time and they had not a single chance against me; the first one was when i was on 109 K4 low, eventually managed to surpass it’s energy state and kill it, the second one was the CERES squadron; I killed The 6th Army and critted Hatori… on my tu2s, boom and zooming them.

The Sea fury is fast because it has no drag, not because it has good engine power. Well, in fact it has less thrust weight ratio than a p47d28 that sits at 5.0 and definitely does the same as the sea fury if not better.

You can come with me now, I’m on the game. We can 1v1 do335 vs sea fury and sea fury vs sea fury.

Nice glass Zeiss.

It definitely does, I even checked the data sheets to confirm my thoughts and they agree. The Sea Fury is much better at climbing than your beloved Mustang and is indeed faster at most altitudes. Happy to provide links.

I’m not even going to argue the .50cal vs 20mm point. Everything in game at the moment is wickedly overpowered. Hispano’s completely melt aircraft… if anything it sounds like a lag issue.

Can you not turn your instructor off in RB/AB? It isn’t the aircraft that you’re ranting at but the hand that’s holding you. Get rid of it and you’ll see that at high speeds especially the Sea Fury can turn genuinely very well. Far better than a lot of its opposition in fact.

The Do335 is handicapped by poor visibility but it’s a dead duck even with equal awareness and you know this. Compared to the Sea Fury it climbs like a slug and its turn time is a full 4 seconds slower according to the official data sheets. I’d even wager the Sea Fury accelerates faster.

Purely anecdotal, I’ve 1v1’d Yak-3’s in the Sea Fury but I’d still never say the Sea Fury was a better dogfighter than the Yak! Energy fighting however is a different story…

…So you admit the Sea Fury is fast then? Cheers.

Also the P-47D28 absolutely does not do barely anything better than the Sea Fury. I can’t find the data sheet for the P-47D28 for whatever reason however I can find the better performing P-47M… which the Sea Fury outperforms in speed even up to 20kft (450mph vs 436mph) and is well over a minute faster climbing to 15kft. I’d even bet the Sea Fury once again accelerates quicker in a dive and turns better especially at speed.

Even against something like a 109K-4 the Sea Fury can disengage at will if it has to. You seem to underappreciate just how fast this thing is. Being capable of 420mph even at 6000 feet is no joke bearing in mind you’re 20-30mph faster than some of the most dangerous aircraft you’ll ever face… now remember this is technically a FIGHTER BOMBER. The fact you’ve claimed this is a worse 190A1 is absolutely freaking hilarious.

I only have my controls set up for Sim (Ps5 controller) but I’ll gladly fight your Do335 in SB. Or better yet I’ll play SB and intentionally let someone get on my 6 to show just how easily I can get away and reverse. How’s that?

I’m not even going to argue the .50cal vs 20mm point. Everything in game at the moment is wickedly overpowered. Hispano’s completely melt aircraft… if anything it sounds like a lag issue.

Lag? Like ending up with three kill assists because your two mg151s and mk103 on do335 aren’t enough to cripple the spitfires and zeroes that you stalled out?
imagen
imagen

By the way, one of these six kills (yes, two were blatantly stolen and the last one was a zero that really shrugged off two 30mm shells) one of these kills was a sea fury I could push off energy and then cornered around teammates despite it was higher than me.

Can you not turn your instructor off in RB/AB? It isn’t the aircraft that you’re ranting at but the hand that’s holding you. Get rid of it and you’ll see that at high speeds especially the Sea Fury can turn genuinely very well. Far better than a lot of its opposition in fact.

No, you can’t turn off instructor with mouse and keyboard aim. I do use full real when coming out of dives and when post stalling with the sea fury.

Purely anecdotal, I’ve 1v1’d Yak-3’s in the Sea Fury but I’d still never say the Sea Fury was a better dogfighter than the Yak! Energy fighting however is a different story…

How is it annecdotal? if your claims about the sea fury were right then they would have killed my k4 and my tu2, but not only did they fail, not only did I manage to set myself on a higher energy state, I also killed them on planes that you believe they’re worse. The Sea Fury’s only advantages over the rest of fighters is being 20kmh faster if you even survive long enough to reach these speeds before a yak3 vk107 starts to access your position diagonally; and pulling 10g’s at 700 ias. Why would that even matter if you’re a sitting duck in the rest of scenarios? People will get off your guns by simply going up, and you can’t deploy even combat flaps above 400kmh like 190s because they will go bye bye (mewing music).

…So you admit the Sea Fury is fast then? Cheers.

Yes, why would that matter? The Zero is the best mid speed turn fighter, does it make it good? No, not at all. The J22 is also fast, and the plane is a heap of rotten litter.

Also the P-47D28 absolutely does not do barely anything better than the Sea Fury. I can’t find the data sheet for the P-47D28 for whatever reason however I can find the better performing P-47M… which the Sea Fury outperforms in speed even up to 20kft (450mph vs 436mph) and is well over a minute faster climbing to 15kft. I’d even bet the Sea Fury once again accelerates quicker in a dive and turns better especially at speed.

What are you talking about? I’m talking about dogfighting. The P47 and the do335 outdogfight the sea fury, especially at slow speed, period. The J5n1 also out dogfights the sea fury, anything with a slightly better vertical authority below 500kmh will smash the sae fury. I’m really glad that the people you find at sim are actual muppets, because the muppets I find on air RB need no skill whatsoever to park on my six and still catch up. And still even if you disengage from the K4 the K4 does not need to chase you at all, it just needs to climb up and you will never catch up; you will just run away and not until one of you two commit, will ever happen anything.

I only have my controls set up for Sim (Ps5 controller) but I’ll gladly fight your Do335 in SB. Or better yet I’ll play SB and intentionally let someone get on my 6 to show just how easily I can get away and reverse. How’s that?

Why are you still talking about sim battle mode in an air RB thread? Can’t just people get a grasp on their effing heads? I don’t care if you let people on your six and you reverse them, your KD in sim is far worse than mine in RB and I do reverse many players in it. I’ve reversed spitfires, yak3u’s, ta152h’s and even a BI. Does that even matter? No, it just means that people facing me either are mentally impaired or do not have the knowledge to fight this thing. Just because it has the average handling of all the 5.7s at high speed doesn’t mean it’s any good, let alone how badly it sucks at defensive flying. The rudder is going to kill you, literally.

Yes, lag.
Because everything is overpowered at the moment, Shvak’s are death rays and even Breda’s are ripping aircraft apart as can be seen here. This is SB (same damage model as RB) taking a C.202 into high tier props for fun eviscerating a P-47 and also a P-40 in ground battles. Two aircraft known for being rugged. I also have more videos with Bredas tearing apart IL2’s etc. If you’re not killing aircraft with 4x Hispano’s there’s a problem with your internet connection. Try using your phone hotspot next time.

This is more or less meaningless as it sounds like an inexperienced Sea Fury pilot. In the same instance last night I was bounced by a K-4 in Sim ground battles, I shallow dived away and then got separation before turning around and killing him. Interestingly using short periods of climbing not letting my speed get below 330mph I had speed and altitude advantage after a minute or so.

It’s anecdotal because it’s literally anecdotal. You can’t base an aircraft’s performance off of encounters (even my own), the data sheets however don’t lie which is where I’ve been getting my information from. In fact in an interesting twist the only advantage the Do335 has over the Sea Fury is speed, which when that is in the Sea Fury’s favour you seem to claim it’s rubbish…

I just showed a video of me in a C.202 killing a later P-47. Does this mean the C.202 is better or the pilot made an error perhaps, hmm…

This is what I don’t understand about your argument. A smart Sea Fury pilot won’t ever let their speed drop to the point where the Yak can catch it. The luxury and strength of the damn thing is its speed and energy retention along with dive acceleration. I play on a Ps5 gamepad using AEC as there’s not enough buttons for manual engine controls, so I’m not even flying it to its full potential. Yet even I can keep it comfortably over 350mph until I need to expend energy. If that was a wasted effort and I miss/the target turns away I simply extend away and shallow climb away which you can do even against a K-4. Don’t just take my word for it, try it. Shallow climb and then gently dive to regain speed… never go below 330mph.

If you’re deploying combat flaps against a highly manoeuvrable aircraft you already failed. Why let yourself get into this state to begin with? The Sea Fury fights best even in turning fights at high speed (which you also shouldn’t be doing). It CAN fight 190D’s and deploy flaps but you leave yourself a sitting duck for his wingman which goes for any aircraft. Why make yourself vulnerable?

Remember my first post when I said “you’re dogfighting the Sea Fury at low speeds?” and you denied it? You’re a walking contradiction and have literally just admitted what I predicted right at the start. Stop turn fighting at low speed and play the damn thing to its strengths.

My god the irony, especially considering the above post.

My first post literally says “I play Sim so maybe things are different”, that said the FM’s are the exact same barring the instructor which is the actual thing you should be mad about. The aircraft even on paper is superb. More than happy to show the data sheets links for you for the Sea Fury compared to its adversaries.

For the love of god don’t use Thunderskill to get stats, plenty of threads online already about its questionable accuracy. According to that my favourite 109 is the K-4 despite the fact I fly the G-6 religiously. Rest assured I’ve had my fair share of 8/1 games in the Sea Fury in Air Sim. Ground Sim is trickier as I’m usually lugging 2000lbs of bombs and the maps are miniscule but even then it’s not uncommon to go 3/0 or 3/1. If you’d like I’ll happily play the Sea Fury tonight and send you a screenshot of the result.

Its strength is its high speed and energy retention, the high speed handling is a bonus. Stop turn fighting.

Yes, lag.
Because everything is overpowered at the moment, Shvak’s are death rays and even Breda’s are ripping aircraft apart as can be seen here. This is SB (same damage model as RB) taking a C.202 into high tier props for fun eviscerating a P-47 and also a P-40 in ground battles. Two aircraft known for being rugged. I also have more videos with Bredas tearing apart IL2’s etc. If you’re not killing aircraft with 4x Hispano’s there’s a problem with your internet connection. Try using your phone hotspot next time.

How is internet connection bad when I have only 40 miliseconds of ping? maybe the rest are the ones having bad internet. My internet goes at 600mb/s.

This is more or less meaningless as it sounds like an inexperienced Sea Fury pilot. In the same instance last night I was bounced by a K-4 in Sim ground battles, I shallow dived away and then got separation before turning around and killing him. Interestingly using short periods of climbing not letting my speed get below 330mph I had speed and altitude advantage after a minute or so.

The K4 is slower than the sea fury below 4000m of altitude, it also turns worse, but it definitely outshines the sea fury at accelerating. Which is my main issue with the sea fury; it simply does not accelerate whatsoever between 400kmh of airspeed and 600kmh. The Yak3u out accelerates the sea fury in shallow dives up to 5km of altitude.

In fact in an interesting twist the only advantage the Do335 has over the Sea Fury is speed, which when that is in the Sea Fury’s favour you seem to claim it’s rubbish…

It also rolls better and turns better below 450kmh; in fact it does it so good it can outdogfight La-9s in the vertical. The Do335 instructor at least lets you use the rudder. In air RB controls using the rudder on sea fury is a death sentence unless you hammerhead below 100IAS where it’s a wonder.

This is what I don’t understand about your argument. A smart Sea Fury pilot won’t ever let their speed drop to the point where the Yak can catch it

once again, air RB maps and time don’t let the sea fury get to high speed and setting itself above the enemy team, it’s the nature of air RB, the 25 minute timer just turned air RB into arcade with extra steps. The same issues that affect the sea fury also affect the p47d28 and the p51d’s.

Remember my first post when I said “you’re dogfighting the Sea Fury at low speeds?” and you denied it? You’re a walking contradiction and have literally just admitted what I predicted right at the start. Stop turn fighting at low speed and play the damn thing to its strengths.

Remember when I told you that sea fury rarely has the chance to reach the speeds it needs because it’s going to find an enemy above it anyway? What do you do? Run away? Fly in straight line? Most aircraft do outdive the sea fury in shallow pitchdown. What do you do, dive to the deck and never recover the potential energy you lost because someone was catching up? I fly both sea fury and hornet, and hornet turns like a bomber (in fact it’s the widest turning prop fighter in the entire game, turning worse than the ta152c3 at all speeds) and it definitely takes half the time to deal with an enemy than with the sea fury, so the bad turn rate of the sea fury is really not the problem. The FW190 D9 also turns worse and has better chances at 6,0 than the sea fury does at 4.7, so once again the turn rate is not the issue.

My first post literally says “I play Sim so maybe things are different”, that said the FM’s are the exact same barring the instructor which is the actual thing you should be mad about. The aircraft even on paper is superb. More than happy to show the data sheets links for you for the Sea Fury compared to its adversaries.

Cap. The sea fury in sim mode is a different animal, and sim battles help the sea fury push it’s full potential because you’re not handicapped by a 25 minute timer on a wall of death style team deathmatch.

For the love of god don’t use Thunderskill to get stats

I don’t use thunderskill because it’s made by a redditor and as such it fails to deliver. The player cards in game don’t lie and it’s what i use.

Its strength is its high speed and energy retention, the high speed handling is a bonus. Stop turn fighting.

I am forced to, as i said before. What do I do, lose all my potential energy just to get to the deck? Cook my engine closing radiators? fly straight and let myself get shot down? Run forever and never get a kill til my entire team gets wiped out? there’s so many factors that do not let the sea fury play to it’s strengths in air RB. I tried to explain you before but you keep beating the same dead horse over and over again, blaming me of “turn fighting” when i never turn fought in it unless it’s at high speed where reversing usually doesn’t work because the enemy just has to throttle down to never overshoot and then pitch up to kill you when you start spiraling up. Your vertical MER below 500kmh is so atrocious that you won’t be able to nose up and put your wingtip over the enemy’s nose forcing it to lag pursuit like literally every other boom and zoomer in game can do, not even the 190F’s are so bad in the spiral climb.

Just fly the sea fury in air RB dude, even if you use sim controls (third person view is mandatory) war thunder sim workflow is much closer to DCS than to what air RB is. I know what i’m talking about.