Scouting Through Scout UAVs

There are threads and posts about it here on the forum, since i sadly have nothing saved myself and since the change has gone through i cant play a few matches and show you either. But here are some examples of others talking about it and showing what was possible:

Quotes and images

Semi true, if you have the key binds set up well enough the enemies aren’t moving fast enough to go past a marker you put 1m in front of them before they are scouted. Sure it’s harder and there is a chance to miss, I’ll concede to that point.

I also agreed with someone else mentioning mid BR as an issue. This is currently my take:

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true actually im watching the nukenus video of the begleit this moment where he does it early game with good efficiency by using this set point in the path of moving of enemy and scout method. Probably helps if youre getting used to the method and the 500th keybind you have to set but then it seems quite reliable. Though maybe not half the team more like 4 ppl, but his side of the map is gone after that. So maybe the change will actually tone this down because of longer cooldown i hope, coupled with the decrease in lowering of sp. Now if only the scout drones would have somewhat more reliable counters and this could actually be not too bad (maybe with fiddling with cooldowns more after testing period in the future as necessary)

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Just because u see a video of someone dosnt mean that the average player in the average player is doing anything of that

just saying.

Most players dont even know the game core mechanics like what the crew does or that u can expert them

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Sure, but it being possible with quite high chances of not missing the scout sets people using this even further apart from the average player (or someone grinding a tech tree for example, doesnt have cas or cap yet) and cant do anything if esports approved player xy has enough sp to hop in a completely opressive cas plane 1.5 minutes after match start. Its not whether only good players can use this, that it is possible is bad enough? Theres enough very good players in this game compared to how many average or just bad players there are to just snowball 70% of matches (also) because of broken mechanics like this. Not that they needed it per se, but to hop into a su30 or any cas plane with insane loadouts 2 minutes faster makes or breaks matches.

Actually i just thought it s a quite funny coincidence that just in that moment im watching a vid of someone doing it with great success (which is not seen regularly even with content of other very good players)

Wow WT’s legal wallhacks got even more powerful.

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I’m thinking the same. This gives Gaijin an actual way to balance it as well so if it turns out that it is to op they can increase the cooldown timer even more or change it in other ways to balance it out. But there are also issues with their survivability being to high currently.

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That would also explain the decrease in cooldown for scouting through the vehicle while the drone is up. Because the old method would still be usable with the low cooldowns as it was. So, actually, it could be not too bad after all :-)

In the future i just hope they will somehow turn/change it to something a bit more realistic but still resembling the ability of a scout vehicle thats reporting enemy locations. Something like: Scout Enemy vehicle/Type at roughly the location you used the scouting, but not the giant marker following you around for 30 seconds which also makes simple rescouting when somewhat static easy af, even if the enemy moved way out of sight (but knowing when the timer runs out and just scout through commander sight at where the last scout appeared is easy af).

Assists/rewards for it are fine imo, but the whole sp cost reduction for cas is just a completely unnecessary icing on the cake that just worsens the whole situation needlessly. Light tanks have enough perks/versatility already coupled with mobility advantages due to no or little armor (which can also have advantages in itself: no spall, non fuses and overmatches of aphe and other shells). Especially compared to Heavy tanks which get: exactly nothing. No scouting (why ever a heavy tank shouldnt be able to report enemy positions idk), no arty, just armor and usually much worse mobility and gun handling. I mean its working in Sim (no scouting for light tanks), why its set so far apart in versatility and perks you can use in RB is beyond me.

u will end rb with those changes

Hello Gajin. I’d advise you to remove this feature as quickly as possible. Please listen to me for once. Its for no good. I’ve seen light vehicles just sitting around at the spawn and hop into helis/jets with absolutely no efford. Just spamming drone scoutings + artillery. I mean there are light drones with thermal view. Nothing escapes them. They spot just everything on these small maps especially.

Whose Idea was it btw?

PS: Sometimes these drones are tanking two SAM hits?

You don’t fully understand the change then. The changes make it harder for light tanks to do that with UAV’s, not easier.

I highly suggest you read the announcement again, and read through all the previous comments before going further.

EDIT:
Read my extended comment below: Scouting Through Scout UAVs - #95 by SilentTracker

TL;DR:

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There is no low enough cooldown to balance this ever out. Its a sitting-in-spawn-do-nothing, but getting everything mechanic.

The old method was tricky, cause its not that easy to get the scouting with just the map marker from the drone. Especially on bigger maps. Now its foolproof, the higher countdown won’t balance this out.

It will almost certainly change/be modified. Take a breather man. It is brand new, everyone needs to test it out and come back with feedback. Not just freak out before we even fully understand what is going on, or how it will affect matches.

Speaking in absolutes is pointless. Again, go read the entire thread before you keep blowing things out of proportion.

If after fully understanding the changes, and testing them out for yourself, if you still have constructive criticism (or still absolutely hate the changes), great. Come back and post your feedback. But simply posting hyperbolic statements wont change anything.

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You’re right. GRB makes it too easy to scout or to mark targets (like just shooting in its direction to get a onmap marker). Camoflaging and flanking get mostly inefficient, since you get marked too easily and everyone see’s you.

Now you don’t even need to move out of the spawn. Drone up, thermal view…see everyone, mark?? Thats too easy, especially since you’re sitting safe inside the spawn. Reminds me on Ka-50 helis lobbing Vikhrs from their heliport, as these still had npc AA guns. Or KH-38 jets lobbing GPS guided cruise missiles from their own main air base. Game devs should really avoid mechanics like this.

star-trek-patrick-stewart

It seems like you still have not read the entire announcement, or at least you obviously still do not fully understand the changes. Here, I even colorized the text to make it easier to read and understand:

TL;DR:

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Really? What is with you so many of you guys misunderstanding and misrepresenting the changes. Read my message right above yours: Scouting Through Scout UAVs - #95 by SilentTracker

TL;DR:

you can scout all you want but, you need your team to get kills for you. more than a few teams just can’t manage the kill shot and you don’t get your close air support. you forgot about that.

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Good change!

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I mean it is true it also has its nerfs to scouting (increased cooldown once you have the drone up and a decrease of efficiency of the “lower sp cost of planes” mechanic) but also hes not wrong. with a cooldown of 18 seconds you can effectively permanently keep 2 enemies scouted (that most likely can do nothing about it) by an almost invincible drone on a flank where you (and a possible squadmate) are pushing. and thats despite the fact that you can simply mark every enemy on the map without cooldown for your squadmates anyways through squadmarker

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Great comments, however with the 50% reduction in CAS spawn points (“6x” overall reduction because of slower scouting reset) the ability for light tanks to spawn CAS using UAV’s is very substantially reduced. I still do not see the changes being an issue. And if anything the changes will possibly greatly reduce the number of CAS spawns per match.

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