Classical… The “skill issue” insult used when they lack arguments to proper make a statement and cannot see the problem where there is an issue in the game balance.
Right… As I’m comparing … I’m not making examples with planes that Vautour do not have to face or deal in every match…
So ignoring the surroundings and the environment the plane goes through is not important.
Sure in solo mode (if there would be one) you can destroy and achieve everything without worrying of enemy players looking to kill you and no teammates taking bases, so you can freely destroy what you want.
With any usable bombload (barely enough for 2 bases) you can almost not take off on certain maps like space port because there is obstacles in front of the airfield and the vautour even when spaded does not like climbing.
If you are ahead you can outrun them but if they are close and you are going fast you will not outturn them, the vautour just does not have any elevator authority at high speeds and if you use the airbrake to slow down and try to outmaneouver the missile you will just get gunned down by whoever shot at you. I have spaded the first vaoutour and almost the second and I can tell you 9B are extremely hard to evade in those bus ass turning planes.
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The B-52 is understandable where it is, sure it’s slow but it also has a very angry tailgun and a ton of flares to defeat AIM-9Bs, and also flies really high so it’s super annoying to take down already for a 8.x plane
Imo such strategic bombers have no place in ARB for this reason
In excess of 9000 feet per minute.
Vautour climbs amazingly.
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I should have said it does not liek taking off with a bombload which is true
?
Not even before the end of the runway indicators.
Must just be the PTSD of constantly getting secret valley space port map when spading it and almost crashing into the stupid mountains consttantly then.
I’m curious if you’re putting flaps down too early.
I do the IRL pilots thing of putting flaps down around “rotation” speeds as to not cause excessive drag during roll.
I was making a joke for NF (Naval), the S0.4050 II have been placed at the 9.3 separated BR since that was made a thing for the mode, meanwhile the B-52H remains 8.7 BR for all modes. I’m also salty that in the last BR change in early August, which without prior warning the devs shafted every single jet bomber in that mode & place them at 9.3 BR as well, meanwhile the superior B-52H remains…
If the B-52H with 21× 750lb bombs can be 8.7 BR, why can’t the SO.4050 IIB be also 8.7 with just 10× 750lb bombs.
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In paper, if we exclude every other factor like
"enemy interceptor’
‘legacy map which gives no air-spawn to rank 6+ jets’ or ‘new map which gives lower air spawn altitude than rank 5 bombers’
It somehow could fit 8.7BR, if we only think about bombers and strike jets.
On paper, in optimal status, it could fit 8.7BR
But the problem is, compression nearby and broken, outdated mechanisms are just not letting it fit 8.7BR.
Just like our argument about B-66B, which we held nearly a year ago.
It may be a fine 8.7BR bomber (it is quite strange that you were defending it as a good ‘9.0BR’ jet back in that era, though, but fine) if we compare it with other counterparts in similar BR with paper stats.
Does Vautour accelerate faster than either Canberra, IL-28, or Tu-14T by its own engine? yes.
Does Vautour really reach faster than they, and manage to bomb without failure? It depends…
Your problem is that you only consider and overfocus on your ideal scenario.
Subsonic Rank 6+ bomber/attackers are outmatched by
-Rank 5 Bombers with airspawn who are doing shallow dives to gain more speed.
-or Supersonic Attackers with reheaters such as Su-7 outaccelerate those.
While totally exposed to SARH threat and supersonic interceptors, which are designed to destroy bombers
OP’s suggestion is a little bit exaggerated, but you are literally ignoring the general gameplay experience of bombers in Air Realistic is awful as hell.
Especially when Vautour IIB is unarmed for A2A and literally defenceless.
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Honestly it would help if the vautour bombers were rank 5 as they would get bomber spawn
To make matters worse, in the Israeli tree at the same BR is the same jet, with cannons and Fox2 missiles.
Makes no sense.
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To be exact it’s not the same plane, it’s a Vautour IIA so it trades the bombardier for guns. But yes.
The problem is the Canberras are at 8.3, and the Vautour A and B are better than it
No reason the Canbara or B52 couldnt go down. They are not OP in AirRB, nor ground for that matter.
Canberra sure, B-52 though no. Sure it’s sorta slow and stuff but it’s still far more annoying to catch. It flies pretty high, the tail gun is an abomination from hell, and it gets a ton of countermeasures for ir and sarh missiles
Sounds like the ME264 or some other bombers. You should not attack it from the rear, any bomber for that matter. I would not say it has to go down but it would not break the game to take a bomber down a bit.
If you’re not faster than it that’s pretty hard to achieve since these bombers always go in space, combined with the insane defensive armament at the rear that thing and the Tu-95 are really annoying to take down.
But tbh bombers just don’t belong in arb, it’s frustrating for both them and the ones who have to destroy them. Hopefully nuclear thunder is gonna be a good alternative
Trap it at edge of map. But I agree it would waste a lot of time. But honestly I do not mind it as I enjoy that time at the end of a battle when most people are dead, you can really rack up on ground kills and SL RP.