Russian Teams Steamrolling NATO - Top Tier is Broken Again?

I can’t just conjure up things from the past I don’t sit and record everything

Oh I record stuff all the time. Often times it’s me playing some western tank, and getting the craziest of shots that shouldn’t have penned killing things.

As of late, it’s mostly been nuke spamming in my T58, which… is somehow still 8.3… and I almost have a 4.0 kd in it.

Yeah t58 reload should probably be nerfed a little especially for being a 155 but unfortunately this is our guide and makes their money The OP killinator 4 million just to be nerfed an update later

It’s a US tank, it won’t be nerfed for 2 years

That’s magic ain’t it? Like I’d love for you or anyone to even attempt to go and tell me how that happened.
Because somehow spall went through the roof of the loader… and killed the commander…?

Also, ignore the fact Mr. (Non aimbotting, CLEARLY) Asian guy killed me.

Yeah it doesn’t even look like it hit the ERA It looks like it hit your track and then the side armor which also underperforms at angles for all top tier tanks in the game

Lol

Tbh your amount of nations played at top tier are rookie numbers as well.

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Come to think of it I do have the Chinese one

Okay, Unique there was a time when wiring was specific for specific signals before signal changing circuitry existed in a way to make things more universal.

It is fair to be suspicious of AGM-65Ds on B pylons, Kh-38MTs on Kh-38ML pylons, AGM-179 on AGM-114 pylons, LMUR on Vikhr pylons.

What’s not okay is to entirely dismiss modern systems because the chance of the electrics being “serial” [for lack of a better term] is high enough to where the circuitry already accounts for future weapons so long as the computer was already prepped for potential future additions.

This is why AGM-179 works flawlessly on AGM-114 pylons.
Why allegedly Kh-38MTs work on ML pylons.
And so forth.

Bkan says hi.

The spalling had a clear line to the gunner.

Also the tactic the player that fragged you used is… headphones.

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Bakan has weak armor though kind of trolley but weak

They may well be, but currently it has no effect what angle you hit them at. You get the exact same level of protection. That is wrong

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This is not the case, Early Hellfires are specifically mentioned as not being compatible with the HSRL. So the AH-64E would need to use the older M299 / M310 rails to load them.

Further it’s not obvious if the -MR is to be compatible, with M299 / M299 rails as the HSRL should serve as a drop in replacement in future.

I did specify the pylons and not the rails. ;)
I don’t speak on rails if I don’t have to, especially on discussions about wiring and talking pairs.

Rails are not a rabbit hole I am interested in, and they’re more of a measurements topic than a shocking topic.
Though I have tried to find the name of the double pylon/store the R-77s use on the Sukhoi centerline and failed to find the name.

Im still waiting for you to answer my question, what was nerfed about russia last update?

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Im also waiting but I guess John war thunder there doesn’t want to interact with lowly plebs like us

Not my opinion: T-72s, T-64s, T-80s, BMP-3, BMD-4 were given more internal modules to damage.
An amount of people care about that on tanks, and see such additions as nerfs.

KAB-500Kr are now 2.5x zoom only.
If I use that in sim, I’ll have a more difficult time now. That’s my only use case with that one personally.

Exploits don’t count, multi-vehicles were in a state of development. Aim-9X is easy to IR jam acording to gaijin and they hit shish

0.1M faster, can carry 16 but they do little to no damage, you still send 2 at one target making you have 8

As per the relevant Dev Blog they don’t have any added Mechanical interactions over their predecessors, unlike “Turret Baskets” which do.

Exerpts

Community Update No.7: Talking About What’s Coming Soon!

We’re continuing to add new and updated internal modules for vehicles that don’t currently have them. For the T-64 and T-80 series, the autoloader module will be refined, and a new element reflecting the conveyor mechanism will be added above the turret ring. This new element will retain the same functionality of the autoloader module we have already, and will effectively make it easier for the autoloader system to be disabled. The vertical and horizontal drive models have also been refined, they are now more accurate and in general will take up a little more space inside the tank.

Before
image

After
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Responding To Dev Server Feedback Regarding Turret Baskets

As you may be aware, we’ve been adding more modules to SPAAs, light vehicles and modern MBTs for the same reasons for some time now. Some lighter vehicles already have turret baskets in them, which do the exact same thing — affect turret rotation since they are a part of horizontal drive.

From our perspective, we want to avoid penalizing the player who managed to land a shot on the enemy first, reducing those frustrating moments of penetrating a vehicle without doing any meaningful damage — even though the round passed through a significant amount of the interior.

Also the slight Increase in internal Volume won’t have a significant impact in all but the slightest of edge cases.

what about ah64 with 16 jagm mr ? iirc only one of those were tested irl.