Russian Bias in 2026?

If one of your arguments is this:

and your stated counters to LDIRCM helis is this:

I don’t think I’m the delusional one here. It just shows how nice you have it in Russia. Just say you want to be invincible in the Mi-28. It makes more sense than the poor arguments you’re making.


Seems like you’re wrong on this as well lol:

In the dev stream Oxy (I think), mentioned that it can carry up to 4 per tube.


So like I said before, if LDRICM doesn’t get fixed, there sure is a clear bias considering no other nation has good SACLOS missiles to counter these helis.

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@SFmerc

Again, for the 10th time, nobody cares about my winrate, I’m exposing NATO vs Russia 10.7 GRB games which are constantly won by Russia (80% of the time).

It’s not hard to understand

You are not exposing anything else than just steamrolling from game to game in there.
Nothing more, your screenshot only tells that you got really fast games on most of those ( leaving after 1 death and joining new)
And if those games are full teams, and on your team is 7+ 1 death leavers does it prove anything about bias or just useless 1 death leaving teammates.

Unlikely to have 8 1 death leavers per game for 300 games total. People play.

My screenshots prove 500 games in a row are won by 10.7 + 13.0 GRB Russia over NATO forces. I’ve got 50 more to show you.

Maybe when I’ll reach 15.000 games, people will start taking me seriously idk.

You’re talking about me leaving after 1 death because you don’t want to talk about the main issue here : Russia wins 80% of 10.7 GRB games. And it bothers you it’s the truth.

and…

its getting a new much better missile
and option to bring lots of smaller missiles too

u do realise the 28nm has the worst ldricm out there? You can kill it even with ir missiles

Yeah. With new missile and 2/6 smokes looks super nasty. Overkill and not needed now. It is possible that this vehicle will create an ultra-high risk zone for helicopters closer than 6-7 km.

3 games in so far and it’s not off to a good start for Russia.

Spoiler

image

Set up this basic excel sheet to track things for myself. I’ll collect more data tomorrow.

Why are you even entertaining his ramblings? Just tell him that his tiny amount of games is statistically insignificant and be done with it. The people have to learn that their anecdotal evidence is worthless.

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I honestly got curious so I wanted to to track my winrates.

Besides that I have some top tier stuff to spade (CR2E, Sky sabre, SAMPT etc), enjoy higher tiers and I need to get back into these BRs for sqb next season.

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I’m aware:


But guess what I need to do to fix that (A tiger player’s worst nightmare):
image

Necrons31467’s KDR:
5.76 - Leopard 2A5
4.11 - M1A2
3.33 - Leopard 2A6
2.92 - T-80BVM

Does anyone have an actual graph of the average players KDR? Last time I checked it was ~0.65. Yes, its a completely different game, but lets just look at CoD Warzone distribution graph for reference.

Necrons is an exceptional player. So exceptional in fact that his opinions on any matter is and will always be out of touch for the average player. To add to the absurdity, there are no statistics of CAS.

We can confidently ignore his comments regarding the balancing of NATO vehicles unless he’d like to make a tutorial on how to play better.

Is this the result of a late night out drinking?

You are an outlier and thus add nothing to the conversation. Your perspective on this matter is irrelevant.

Imagine unironically arguing that bad players understand the game better than good players.

That is quite simply untrue. Youre correct that vehicles need to be partially balanced around the average player but the potential skill ceiling of the vehicle is at least equally important and for that the opinion of good players matters.

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yes… because the majority of players are casual gamers and have a life… a good player even with a broken bad vehicle will do some good stats while the majority won’t… why did people jump to the russians to play the bmpt ? because it wrecks the entire battlefield…

Edit: why do I have to sweat playing USA to win when I can hop into the russian vehicles and have better Win/lose ratio with out sweating ?
When it comes to CAS you have 38Mt missiles while other nations have brimstones (nerfed) / mavericks (bad missiles and easy to intercept)

When it comes to helis
mi-28 with LMURS guaranteed 6 kills (giving 2 missiles miss or dont kill but rarely happens) or hop in an apache with 16 fnf missiles with what 4 kills? or maybe hellfires that don’t follow the flightpath like they should (same with fnf missiles tbh)

and top tier ground? why bother playing abrams when i can hop in russians which can bounce shots easier since they have smaller weakspots or play the bmpt without using a brain just pressing W ?

THIS IS A QUOTE FROM @AspectOfTheRAGE he explained it well to you in a different post.

Or other changes that aren’t announced nor have any sources provided for them (thank god datamines exist so these changes arent entirely hidden):

{D286DF33-70F1-4EAF-BEE7-BF3844C91DAA}

Or here’s them randomly deciding to make it significantly harder to overpressure T-90M:

{319AE4A0-FEAC-4902-BC87-AB0739FD9795}
{E7C646B6-6C07-45F9-BECC-D8C73877D337}

(if you understand how overpressure/pressure damage works in this game, then you should also understand just how significant and stupid these two changes are).


And ofc there are also Contact-5 and Relict casually auto-destabilizing the best APFSDS rounds in the game at any angle and distance, reducing their residual penetration to such a degree that their damage (fragmentation count, amount & penetration) can become nearly non-existent - aswell as heavily affecting their trajectory.

The destabilization effect of the Relict/Contact-5 tiles on the skirts is also 5x higher than that of Duplet, despite Duplet having either the same (relict) or significantly more (contact-5) listed KE equivalence.


There are several other examples to bring up but I believe this to be sufficient to illustrate what I am trying to convey.

I could ofc go over e.g. Leopard 2’s and M1 Abrams being artificially nerfed in several ways through changes that at the same time benefit russian mbts (modules e.g.), or LMUR’s being added as hardcounter against IRIS-T the second the absurdly overpowered russian cas (SU-30SM // KH-38MT) had any counterplay whatsoever but this has probably been done to sufficient extend by other people in this thread.

To be quite honest, I would not mind any of this nearly as much if it wasnt for these things increasing gameplay inconsistency as much as they currently do.

Shooting weakspots/critical components should be rewarded with reliable results instead of being another roll at the slot machine that ends up punishing you despite not making any mistakes.

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Its not about understanding the game, its about having a balanced game. Game balance is and should be based on the average player’s winrate. Taking the persepctive on someone who could probably effectively combat a T-series tank in a Tiger II with a positive KDR is not going to help with balance.

As I already stated, unless you plan to make a video on how to get better for every NATO player(go figure), you’re useless.

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Using only winrate is a bad idea, and I think Gaijin is onto something to be using their efficiency metric for tanks (AKA SL earnings). However, the game shouldn’t ever be balanced around the lowest common denominator because it leads to situations where better vehicles are at a lower BR because they are played by idiots.

If this is true, we should also ignore people who perform worse in Russian style MBTs than NATO ones despite them saying they are better.

Try playing a different BR where US CAS dominates (nearly every other BR).

Yep, game balance is complicated. We are now arguing whether Overwatch should be balanced based off of the competitive players or the average. The thing about Overwatch is you have some hero’s that be used at high and low ELO, but some like widowmaker are primarily found at higher ELO.

I’ve just gotten the F-15GE, I was struggling initial and now managed to get my first ace. Now, from my experience, I would not require a buff of F-15EX or AIM-120Ds. Would it be nice? Or course. However, I understand the average player does not feel the same way as I, and quite literally probably doesn’t preform as well(Gaijins take). I don’t come on here saying, all you American pilots have a skill issue, AIM-120D is handholding, yadda yadda. So when some crackerjack comes on and starts gaslighting you, I’m going to call it out.

H_ngma, good players will do good no matter what. Well, how about the opinion should matter if it is in good faith. Because our friend here has simply just gaslighted people and boasted about his winrate. The crux of the issue comes from poor modelling of NATO vehicles - Russian bias is not dismissed by the experience of the exceptional, it rectified by equal effort in modeling of NATO vehicles.