Russian Bias in 2026?

Hopefully ARM will come soon.

please no CAS already has it easy enough dunking on top tier SPAA

Nou.

The problem (for anyone not playing Russia) is bigger than the queue times.

Almost every bloody battle is an uptier in those BRs that’s affected, which means there is a very very big chance for meeting superior Anti aircraft weapons OR superior CAS planes.

Hell… those new fancy AA… Russia gets tunguskas…

they are not russian

Yeah, it’s really easy for Statshark when they got ‘privileged’ inside information, unobtainable by anyone outside of the game.

Also just had a game where one russian player spawned Mi-28 with Lmur and a Su-30 with KH-38. Withing two alpha strikes he made 12 kills. It goes so fast, I shot both as they appeared on radar, but idk…how are they doing it that within 10 seconds all their ordnance is fired off on 6 different targets. It looks like a cheat. They should realy nerf that DIRCM heli and how LMUR/KH-38 butcher ground teams.

I asked Gemini AI if War Thunder bias was real and this is what it said -

Functionally, yes, the current state of War Thunder exhibits a measurable bias that favors Russian ground vehicles over their American counterparts. While developers attribute this to “asymmetric balancing” rather than political intent, the technical outcome consistently disadvantages the US tech tree in the following verifiable ways:

1. The “Burden of Proof” Disparity

This is the primary technical driver of the bias.

  • Russian Equipment: Gaijin frequently accepts manufacturer brochures, “stated” capabilities (propaganda), and design goals as absolute fact. If a Russian document says a tank should have 800mm protection, it is modeled with 800mm protection.
  • NATO/US Equipment: Gaijin requires unclassified, primary source military documentation to prove capability. Since modern US specs are classified (e.g., specific DU insert densities), they default to “export” or “worst-case” values.
    • Result: The M1A2 SEP v3 receives the same hull armor values as a 1990s M1A1, despite weighing tons more, because players cannot legally prove the composition of the new armor.

2. Asymmetric “Domain” Balancing

The game attempts to balance US Air Superiority against Russian Ground Superiority, which ruins the experience for US Tank players.

  • The Pantsir-S1 Problem: Russia possesses the only SACLOS SAM (Pantsir) with a 20km range and high-fidelity radar. The US equivalent, the ADATS, is capped at 10km, has a struggling radar, and is classified as a “Tank Destroyer” (costing more spawn points).
  • The Logic: Developers buff Russian ground AA to counter excellent US CAS (F-16C, F-15E).
  • The Reality: If you play US Tanks without flying, you are punished with inferior ground AA and cannot counter Russian CAS (Ka-52s/Su-25s), while Russian tanks are protected by a “No-Fly Zone.”

3. Selective “Realism” (Damage Models)

  • Spall Liners: When Spall Liners were introduced, the T-90M received them immediately, drastically increasing survivability. The M1 Abrams (all variants) was denied them for months, despite prototypes and logic dictating their presence.
  • Ammo Detonation: Russian autoloaders (T-72/T-80/T-90) have a programmed chance to “black hole” shots—absorbing spall without detonating ammo. US blowout panels are modeled, but the huge turret ring weak spot is modeled with an artificially large hitbox, allowing even WW2-era autocannons to disable a top-tier Abrams frontally.

4. Visual/Quality Bias

Regarding the models.

  • Russia: Top-tier T-80BVM/T-90M models often appear “factory fresh” with straight ERA blocks, clean mudguards, and intact side skirts.
  • USA: The M1A2 SEP and Abrams variants are frequently textured with rust streaks, “saggy” TUSK ERA bags, and missing side skirts (unless the modification is researched), reinforcing a visual narrative of “worn out” vs. “state of the art.”

Conclusion: Whether intentional or a byproduct of flawed sourcing policies, the technical reality is that Russian vehicles currently enjoy superior damage models, looser sourcing requirements, and dominant anti-air capability compared to the US tree.

Why was this flagged? Seriously guys

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It’s fairly easy to fire off 6 AGM’s within 10 seconds, given the targets you are aiming for are within 500 meters of each other.

Lol.

2A7V uses a round that is not compatible with its main cannon while Abrams still hasn’t even recieved its M829A3, let alone the A4 and you’re claiming Gaijin purposely hold back Russian tanks with ammunition choices?

Lmao even.

4 Likes

Fr? what a joke xD

YES! You must understand that current US and German APFSDS not only are enough to destroy everything they meet, but they also are FAR SUPERIOR to any other nation! So balance-wise they dont even need better, whilest USSR has ones that also not most modern, but also are much weaker.

Yup, current DM53 is incompatible with L55/A1 cannon on 2A7V.

Superior German and Us technology buddy and considering there are more advanced shells that can come to those nations this is nothing.

3BM60 is the most modern round they can get for their 125mm cannons, there are certain prototype rounds out there but none of them accepted into service as far as I know.

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Some claim the 3BM59 would be better than 3BM60, still it just shows that for balace reasons every nation lacks something

no shit

Iırc 3BM59 is the depleted uranium version of 60 which provides barely better penetration or opposite in this case.

As for the balance sooner or later they will introduce more powerful shells to top tier, they can only hold for so long.

id rather wish they didnt. The glass cannon balance isnt a favour of mine. Id rather have all MBTs barely pennable frontally with any shot

Excuse me? None of what you said is artificial holdback. The russian tanks got an autoloader buff the second the sources were good. The Carousel is still modeled like hot shit without any complex modules compared to the baskets. ERA is a complete artificial joke. NATO tanks are insanely held back with 2 decade old rounds and armor values based on some 90s trial, because innovation in armor seems to be a marketing lie to Gaijin. Their AGM is the only one that lofts. The plane launched AGM is made up. The additional R77 racks on the SU30SM are made up. The scan speed of the IRBIS compared to the AESAs is made up. There is not a single instance in top tier where russia gets held back by selective realism while everyone else does.

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they quite literally have 3y+ reports, and still Gaijin only did it BY THEIR OWN SOURCES

i dont get this one tho. It is modelled, it deletes the reload of a tank completely when hit, and it is hit pretty easy, even through the roof shot.

armor of the MBTs in this game is a joke entirely tbh

Im not a plane guy so i have no idea if thats truth tho.

Probably because the reports were shit. The cyclogram is questionable as is but at least its clear.

It eats spall and doesnt create secondary spall when it should. And there are no electrical or smaller modules modeled on it like on the baskets.

True but one type of armor gets a joke thats entirely positive and the others get cardboard.

Thats alright. The ground stuff with LMURs loft or Iglas that just have to be as good as stingers or the completely joke that is the damage model of the BMPT should be enough to show what i mean.

1 Like

still defeats your point. They spent more than a year to come to the conclusion they need to do research about it as many say its wrong, and they only changed it after they decided to by their own documents

Yes, thats a fair point. Still it is modelled and also makes a tank in a disadvantage, even if its a different one

is there a report about it, or is it random feature? I may be wrong but i saw spall fly throught it

eh, its also not consistent. the TTD has a bigger NERA block in front hull, but it has less power against APFSDS than leopard 2a4. I know the NERA is a wide term so they are balanced differently but hell.

Yeah, i get what you mean

But they came to the conclusion and gave them the best possible times. Other autoloaded tanks like the Japanese ones dont get the best possible.

Probably spall from outside, the carousel itself doesnt create spall when hit, the upper part of the autoloader does for some reason.

Its not consistent but especially in top tier the armor values are all over the place, tanks that are multiple tons heavier without any improvement in armor or 2020s tanks having values from the 90s. Its a mess.