Russian Bias in 2026?

Shoot at Russian tanks, penetrate them, cause an explosion, or fail to cause an explosion, then die for no apparent reason. Then, at the respawn point, face endless waves of KH38 and KH31. Use ridiculous split SPAA unit was placed together, and was completely destroyed by a single Russian KHxx AOE. This is what happens repeatedly in War Thunder.

I honestly couldnt say the same. The US teams i had today were super solid and performed much better than pre update.

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Seems we live in parallel worlds. Because my post updates battles like this




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a lot of experienced players grinding the SepV3

Probably, but the turret ring buff and the BMPT+LMUR nerfs are for sure doing some good work as well.

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Go check how many respawns each side has and you will see what the real reason is. If russia doesnt get cas they most likely will lose since they lack mbt respawns. It was the other way around 2-3 years ago in top tier. Russia got the upper hand in cas and usa in ground

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And sales. 1-2 two experienced player can chokehold whole enemy team and most of them grind US now. June statshark stats prorably gonna be very interesting

I can only speak from my own limited experience, but for me so far US and Russia on the same team seems incredibly rare currently. I can’t remember it in any of my battles post update at least.

Speak for yourself. I’m currently sitting in a 73% WR in my SEPv3.

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Which was changed for basically every munition from 2s to 0.3 last update, invalidates your argument completely. + james strattin is quite meta ey

Still takes more time than KH38 plus you need to fly higher bc its a glide bomb and does not gain altitude by its own unlike a supersonic missile.

And still easy to intercept/dodge.

My point still stands, 6 supersonic missiles > 4/8/16 IR glide bombs

no it doesnt given that svsm can easily intercept the entire volley still

anyone who calls it that doesnt know wtf they are talking about, its been a strat for years since at least the mig 27 CAS meta, due to ADATS only having 18 degrees of radar elevation and limited sight elevation

and oh yeah
it doesnt work on svsm because they have almost 90 degrees of radar elevation and almost 90 degrees of missile + gun elevation

even S1 has a higher radar elevation than everyone elses top SAMs with the same pretty much 90 degree weapon elevation

There’s nothing else of value left.
Realism aspect in WT ? Lol.

I thought we needed info on things before they’re added. I guess not.

We have infos on all equipment on 64Es and how it works? Do you just comment to have finger excercise now?
My comment was just pointed at your statement that ” Yes, there’s objective verifiable hard evidence export 64Es didn’t ship with LDIRCM“ which, to the surprise of no one, is just a lie.

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Not for Dutch one.
To ignore that you’d need to have a document stating Dutch one is exactly the same thing as US one.

Until you show me that I’ll just realistically assume Dutch 64E was added without proper sources.

Let’s not forget that they’re basically never shown even if their radar sees them, and that third person locking doesn’t do anything.

SAMPT has 95° of radar elevation btw, and is infinitly better against james strat. I don’t see anybody complaining about that thing

If you’ve actually played non fnf aa you would know that it’s shit to lock a target more than 50° above you.
Not to mention that if you’re even more than 1° above 85°’s above them, they can’t physically aim at you, and the radar lock for S1 and SM-SV usually doesn’t work above 70°

It still has more effective range from the same firing conditions.

Firing 16 spice’s now takes less time than it did firing 3 MT’s before, again it’s pointless

Yeah sure

So is the KH-38 with saclos spaa

lmao

you understand that that is much better than every other SACLOS AA?

and you know how absurdly small that cone is compared to other AA

well you obviously dont understand how to use it well then if you are complaining about that

You haven’t even used it, compared to me
Screenshot 2026-06-27 072544

Ah yes, 5° at most
Screenshot 2026-06-27 072707
Screenshot 2026-06-27 072720
image
Screenshot 2026-06-27 072645

IRST but that’s shit

Kindoff missing the point here, every singular SACLOS spaa can be mostly negated by flying higher than 60°, and fully negated by flying higher than 85°.

SACLOS AA’s radar become dysfunctional above 50° anyway

Speed > Range

Whats the point of having a glide bomb with 999999 km max range if its going to take an eternity to arrive, maybe the target hidded considering it has 20 or more seconds to react, and also it makes it an ideal target for interception. While obviusly supersonic missiles are harder bc… they have supersonic speed.

16 spices will take at much 8 seconds, while 6 kh38mt will take 3 seconds. And kh38 have more chance to hit the target even with less quantity.

Hard to pop smoke or hide when you have 20 seconds or more to do so??? While kh38 sometimes you fail to intercept all and if ypu smoke the missile will hit the smoke but you will not have time to escape from the smoke bc of the splash damage and speed.

Heck no, the only possible saclos to do so its sm-sv and maybe s1. Because the rest spaas guide 1 at the time, plus when the missile gets too close the proxy will fail.

If they’re smart enough to intercept (they’re not)

Like you’re even going to see or hear the bomb, lol

Note how I said ‘before’ as in before this update?

Also see how you’re only complaining about the MT’s speed against AA’s when it isn’t even the best anymore