Russian Bias in 2026?

so most russian tanks no have external fuel tanks… eat the spalling is okay but when completly destoyed why no explode? and do damage to crew and tank?

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You make 0 sense

Internal fuel tanks have a detonation probably, which us not 100%, this is the same for all vehicles with the same type of fuel tanks like on the leclerc for example

It’s better than not being able to even see your target.

No it’s not, because you can actually see them using the 3 methods I talked about previously. You can also see them easily using 3rd person, so that’s 4 methods total.

I don’t think you have played or used the Su-25 at all. Even in the test drive you’ll realize how hard it is to hit a moving target without being able to lock it.

Same answer

Objectively false. SPO-15 can’t detect almost everything at it’s BR, unlike the A-10.

A-10A’s rwr is trash, it can’t detect everything and when it does it’s the wrong vehicle, I know that because I actually fly it

This will never happen in any match, as you will be much closer by the time the missile hits, while also being unable to dodge anything.

If you can’t use 0% speed + airbreak + fly straight instead of nose diving, it’s your problem. The missile will land when you reach 8km from target, if you shot 10km from target previously.

If you’re that scared of not hitting the targeted SPAA before reaching 8km distance away from it, you can even flood its radar shooting swarms of tiny rockets + chaff.

This isn’t true.

Yes, yes it is. Hence the fact there are way, way more players queuing for Russia at every top tier GRB BRs than for any other nation (even combined together).

Also, hence the fact every top tier GRB BRs are green for Russia, in terms of winrate.

The market (aka the large majority of WT player base) know what the META is, and just play it. They don’t waste time with inferior nations, they just want to win. So they pick Russia.

You won’t be 10km away by the time the missile hits.

Yes you will, see that response :

If you can’t use 0% speed + airbreak + fly straight instead of nose diving, it’s your problem. The missile will land when you reach 8km from target, if you shot 10km from target previously.

If you’re that scared of not hitting the targeted SPAA before reaching 8km distance away from it, you can even flood its radar shooting swarms of tiny rockets + chaff.

Not even close, Leopards 2A5/A6/PL/2A4M are inferior to M1A1HC/Click Bait,M1A2 in terms overall performance while sitting at higher br.

Also most handheld? Lmao.

Oh my your shell got eaten by exterior fuel tank , how sad/s

even the russians noticed the bias

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nono, I’m the abrams

Still i hate fuel tanks eats shells casually whether its exterior or not.

Bar these 2, they are. They might be worse in overall performance than some m1s but they are still easier to play. The 2a5 is better than the best russian tank

By adding spall liners, they made these tanks nearly indestructible. But when they shoot at my tank, five waves of shrapnel spread throughout the entire vehicle. It’s literally a fireworks show.

This is what happens when a shell hits me. No matter where it hits, the shrapnel will destroy everything alive inside the tank.


And they call this fair play?

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and what chance have to explode? because i shot toot time fueltanks and no one explode…

really fair u fuel tank spalling…

The T-80U in your video doesn’t have spall liners though

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Lmao, they are certainly not more easy to play.

They have:
-Worse Mobility
-Worse ROF
-Worse first stage capacity
-Lacks Proxy Fuze
-Has huge weakspot on turret due to gunner optic
-Worse shell (2a4m)

The abrams model i mentioned eat those two leopard for breakfast.

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But for some reason RU has the most systems failures?

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Yes, but there are still no shell fragments. It’s kind of strange — I don’t remember ever hitting an Abrams or Leopard and not getting any spall.

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Not sure about specific values probably @gszabi99 knows them, the probability and hp was increased in the seek and destroy update, also, also iirc the damage of the detonations varies with volume of the fuel tank and crew vitality.

It only profits russian tanks, once again conveniently enough

1 day, I diagonally hit a russian MBT through track wheel as usual. 1rst shot : 1 fuel tank ate all the spalls, the dart also oranged another fuel tank next to it, then the shell went into space doing 0 damage. Second shot, exactly the same spot : the spalls AGAIN got entirely eaten by the oranged fuel tank next to it, and the shell went once again through the autoloader’s area not hiting any module or any crew

It’s crazy, only happens to russian stuff, game’s rigged in favor of Russia everytime

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Gaijin is from Russia, and it seems like they don’t really care about game balance. They want the Russian military to be the best out of all nations.
What does that mean for the game in the long run? Nothing good.
Top-tier queue times of 3-4 minutes already show that there’s a problem. But from what I understand, they’re preparing yet another OP addition in the next patch.

I like War Thunder, but I can’t play it for long. I’ll play for a month, and then they delete the game for two or three months. Then I come back, hoping for changes.

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