Russian Bias in 2026?

F-5C never had countermeasures IRL.
F-14 IRIAF with R-27 (radar couldn’t guide them)

AESA eurofighters aren’t even in production (iirc the double amraam rack is something they don’t use either)
gripen FM still overperforming Community Bug Reporting System
APDS was given to falcon and AMX-30DCA despite neither being able to fire it (removed now thank god)
TTD infinite spall liner turret cheek


F-15C GE AMBR racks are questionable, similar to Su-30 double racks I’d say
Somua has 150mm of fake armour
Ho-RI
Dutch leo 2s are supposed to have worse armour than German versions
AMX-32s have fake stabilisers
leclerc S1 has overperforming armour (should be worse than S2 for example)

where modules

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So your counterpoints are:
-Things added on proven technical compatibility
-bugs
-stuff thats either already removed or Gaijin already stating itll be removed once the gap is closed
-stuff thats completely wrong to begin with like all armor on western tanks (but not to the benefit of any)
-and an old model Gajin hasnt updated
Do i have that right?

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R-27 on F-14 is technically compatible? (radar literally couldn’t guide the missile)

armour being too good isn’t a benefit to them?

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A very long list only to say bud doesn’t want his russian lineup to be nerfed, or is planing to farm Russia and doesn’t want his lineup to be nerfed at the end of the day

Bud only wants Russia to play against Russia in the end


I do want nerfs to Russian things just as well as NATO stuff.

You’re just too one-sided to see it

No idea, not my area of interest and or expertise but that claim seems to be controversial at least?

Not really if the “better” armor is still massively underperforming compared to what it should be. All western modern armor is a complete joke anyway so small tidbits like this mean nothing.

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t-72av
su-25k
2s38

It’s ok, I understand you put a lot of money in Russia and don’t want to see it nerfed

I also see you have a lot of event and squad vehicles, I sure hope so you didn’t pay for them too

that’s a lot of money into Russia?

I’ve put more into USA, I also haven’t played those in forever.
most of my playtime is primarily German stuff

rank 7+ tanks only:


rank 7+ with aircraft:

I enjoy playing NATO tanks much more than whatever Russia has, much more freedom of movement, my reloads are good and I have good rounds.

For aircraft that’s a mix between the two depending on br and other factors

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You also deny NATO platforms full capabilities.

IRIST comment is the perfect example in this case.

So yeah, not really.

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because it would simply be too strong.

I support a buff towards IIR missiles absolutely, but it could easily go too far.
Their state rn would already change the meta in air RB once they’re added to aircraft

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What’s wrong? I thought you wanted to see less CAS gameplay but more ground.

Or do you just not want to nato vehicles at their full capacity?

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The issue is that these missiles already will strongly affect air RB once added.
True IIR guidance would simply be too powerful for gameplay purposes.

Again, I support buffs, but ones that are reasonable.

IRIS-T for example does need its ability to intercept improved, simple preflaring shouldn’t be as effective as it is and LDIRCM shouldn’t be a magical forcefield.

I want gaijin to prioritize gameplay over realism, going too realistic results in the game just not being fun.

Imagine trying to play MiG-29 with realistic SPO-15 (good luck lmfao)

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Sooner or later IIR missiles will come to top tier jets and like it or not Gaijin will be forced to model them as accurate as possible.

Fun fact the way you explained how to dodge IIR missile is actually one of the real life method.

Fine by me.

Sure then can I get my actual armor values on my NATO tank since they heavily underperforms, or is it also something special to Russian vehicles in this case?

Not my problem if Soviets couldn’t figure it how to operate both RWR and radar at the same time until they developed more modern systems.

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I want gaijin to prioritize gameplay over realism, going too realistic results in the game just not being fun.

Sure, KH-38Ts that don’t even exist, helis not appearing on 12.7 SPAA radars when hovering, BMPT armor modeling, NATO MBT armor modeling, NATO MBT not having their most recent shells, Spike/MMP missiles not having a proper top-down approach, bushmasters not having their burst fire mode and so much more unrealistic things, do bring joy to this game

Nah you see those fictional buffs/ weapon systems needed because Russia suffers so much s/.

Fun fact despite their overperforming armor/ mobility on their tank Russian playerbase still suck when it comes to using them, the only way to win is to use broken platforms aka LMUR/KH-38 and fictional hypersonic missile launcher.

Not gonna even talk about BMPT mess tho.

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0 multipath height
real life accurate seekers on Fox-3s
rwr inaccuraccies
true, IRL flight performance (no more pulling consistent 9+g turns)
fuel being implemented for tanks
no more bino view when commander dies

All these realistic features would just not be enjoyable.

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NATO MBTs still have the best rounds in the game.

I agree, that needs to be changed.

I agree with both of these.
they need proper top-down approach and bushmaster fire rate is just abysmal

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Got bad news for you, many top tier NATO jets can actually pull more than 9G’s in real life.

Their FBW systems allows them to pull harder if pilot wants to.

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almost every jet is performing 1.5x better than IRL

F-18s for example don’t suffer from channel loss unlike every other plane

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ABD? It doesnt change the fact that NATO top tier jets can actually pull 11-13G in real life with override mode while most Russian designs are hard lock to 9-10G’s at best case scenario.

Got any official source for that?