Meanwhile I’m simply claiming that I want vehicles to perform accurately to what their capabilities are able to do. If something turns out to be too OP. Simply… Remove it from the game. Simple as. Making unrealistic changes, or purposely leaving vehicles in a broken state as a form of “Balance” while pretending that you’re doing your best to make the vehicles accurate is just a spit in the eye.
All the NATO tanks shouldn’t have to deal with the turret basket issue. Nor should there be any artificial nerfing to armor performance. I just want things to be correct and it’s very strange for Gaijin to slip Russia favorable treatment. Like having your parent as a teacher giving you better grades in class but doing it on the downlow.
All I’m saying is have it accurate. It’s been an issue since the Abrams was first added to the game 8 years ago. They had 8 years to fix a bug.
Why not. And make all the pilots have realistic G loads they can sustain. No longer matches you have where you’re pulling 12Gs forever and a day.
You do realize even I recognize the Abrams was dominant in it’s release right? Lol. It honestly should’ve been held back until the Leopard 2A4 was added.
IL-2 Sturmovik. War Thunder is built a top of it, and then heavily modified. If I recall there’s still a plane or two that still uses the model from that game, the engine is technically older but Birds of Prey and Apache Air Assault were when Gaijin made it more “vehicle focused”.
Partially, not completely. They climb relatively well and they don’t suffer control stiffening, so if a zero dives on you, he can dive insanely quickly and pull out. The plane should frankly lock up pretty early as low as 340kmh. It was well documented, and pilots who fly living examples today mention that flying the Zero is a pain at any maneuver that requires speed. This has actually led to a problem of people flying Zeroes in Sim and using it as easy mode since you essentially can’t be overshot. as you can pull 13G no biggie after going almost 600kmh when IRL you would lawn dart. A lot of planes have the same issue as the zero to some varying form but the Zero is the most egregious.
It still overperforms but has more trouble now because the game isn’t as homogenous anymore like it was. J-7E is basically an F-16 at 11.3. F-8 makes up a bit, Hard to hit a phantom when you have several F-5s from different nations swirling around gunning for you (Specifically F-5Cs). You now have to fight your own aircraft. You’ll still see viggens. Which not only have better instant AoA they also have pulse doppler with essentially AIM-7E-2s.
Had a similar issue to the Mig-19 Rudder instructor bug back then.
Sort’ve. F-14 was superior. But the Phoenix’s became a point of contention. They weren’t behaving correctly, still aren’t, and people debated on taking the Sparrows over the Phoenixes. Not only that, like what we see now in the event. You could fire the AIM-7F from 15km away and the R-24 wouldn’t really take that much longer to reach you, even with a shorter burning motor because it accelerated so quickly. I saw some people prefer the AIM-7E-2 because it turned so hard off the rail and frontally there wouldn’t be that much of a difference.
It wasn’t great at launch. But it was buffed multiple times quickly and they had the R-73s at launch that were completely busted. and then replaced them with the R-27ERs because of community outcry. Even still.
the Mig-29 basically had the better missile at that point as it reached the target first before the AIM-7M Which again. The AIM-7 was great at launching at running targets but the R-27ER basically reigned supreme. So the whole missile/airframe dichotomy where the U.S. “technically” had better missiles got swapped around where the R-27ER was the better missile while the F-16 was the better airframe.
Agreed on that. Warthunder Rushed too much to the finish line and the addition of the F-16 and Mig-29 should’ve been a big stepping stone, not a bum rush to the finish.
And it needs to be fixed.
It’s main shtick was launching phoenix’s but as stated above people debated on if the phoenix’s were really that good. People just didn’t know how to notch yet. But you can look online from years ago of people dueling with the Mig-23 against the F-14 and it could hold it’s own. Also, dude. The update released around the time Top-gun Maverick came out. Of COURSE people would be playing the crap out of that plane.
The F-14 was also a nuclear reactor so a lot of people just used R-24Ts and they basically tracked from space. Oh and don’t forget, you could silently cue with IRST.
Also of course you would lose in the FGR. F-14 basically crapped on Phantoms. The Mig-23 already stomped on the throat of Phantoms. You didn’t think the F-14 would do the same?