Dudes blocked me cause i said he was wrong.
Then proceeded to miss quote me
Also wrong, lol
Last i checked the kd of the Ah64 was up there with tbe MI28, even missing most its capabilities.
How is it wrong 😂 you can breach t90M , turret ring is a shot trap, as well as the top of the turret allows you to kill crew + breach it easily
Hows that any different on NATO tanks tho? The Abrams also has a massive turret ring and the Leopard 2s still suffer from the breech spall bug. Im not saying that they are worse in any way but acting like there are big differences in turret armor is kinda useless
You know you can kill NATO mbts through the breach?
You know that some if not all NATO mbts have a turret ring weaker than ru ones? You can kill the whole abrams through it in your BMPT, try it out.
Also do you know how many NATO turrets provide at least some protection from the side?
None.
There was a time when it wasn’t a free AA, but it didn’t really perform anywhere close to the current SLM levels.
I could say that about everything from major nations though.
I don’t think you need MLG pros to see things on the radar, lock and fire towards it.
I think that’s because France often ends up against Germany. And Germany is the worst major nation to deal with these helis.
Eh the Leclercs and Arietes are a bit of a low bar, the other 3 dont look nearly this bad
I don’t understand why Gaijin considers Leclercs/Arietes/Challengers/Abrams/Merkavas/Types/TKX have that weak of an armor
I mean I understand why, nvm
Because evolution in armor is a marketing lie when it doesnt have a cool name like Relikt /s
Remove the /s pls
Is this specifically about the T-90M or was the discussion about other T-series as well?
Because the BVM turret is laughably easy to pen/disable/kill.
Not clear, its just your average “NATO MBT vs T series” argument thats completely useless since NATO is half a dozen MBTs that are completely different to each other and not even the T series behave the same.
Fair enough, I just saw the Ariete and Leclerc example again so I get what you mean.
Fair. It’s much more efficient at 0-3km than slm + miles ahead in terms of munition interception.
Yup, you need a capable system for that, which pantsir is. At the same time pretty much the only system capable of intercepting munition at 0-2km from ground zero.
All I remember about bvm - is a funny bug that absolutely rips my ass apart from time to time. You shoot the breech, but instead of it, because of game’s shitty netcode, one of ERA blocks on the side eats the round. I’ve had a screenshot of this somewhere, let me search for it.
UPD: It’s too far, maybe later.
If Pantsir is really the final boss for all helicopters, then you can assume it has obnoxiously good stats against helicopters.
Those high stats would need to get watered down by something to reach current global stats, which is it’s performance against other air units.
You still don’t get what I’m saying.
On the 11th of November several 64Es were added to the game, allowing multiple nations to spawn great helicopters at top tier. Pair that with the fact free AAs are a thing now, which might lead to Pantsir being spawned more often at a BR where it obviously doesn’t belong, which tanks it’s stats.
But hey, I guess you couldn’t think of this and went straight down the path of “free AA users are beyond braindead at controlling one of the easiest classes in the history of gaming”.
Yes, one of the most overpowered AAs in recent years finally can get countered by something and is still maintaining great stats. It’s also worth mentioning that Pantsir sits two BR steps below top tier, so it’ll naturally see weaker enemies than 12.7 AAs, increasing it’s stats in the process.
My assumptions don’t rely on people suddenly going AFK or somehow losing their braincells the moment a helicopter spawns.

