Rolling Mechanics Broken

With the recent addition of allowing tanks with dead engines to continue rolling, it has also brought some bugs related to this issue.
I recently discovered that if your engine is ‘dead’ and your track is also ‘dead’ you will continue to roll straight for quite some distance.
I took a replay capture of this moment to show the situation during matchmaking. In this instance, not only did the tank roll for a suspiciously long time the left track was also broken and gave no hindrance towards the tank drivability or momentum.
To replicate this on PC, when your engine and track are ‘dead’ continue pressing W to allow the tank to roll further. faster speeds comes with farther distances

bug report: Community Bug Reporting System

I’d wonder if losing a track at speed, it wouldn’t just keep moving anyway because of the wheels and the track not stopping as it does in the game…

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Im not sure if this is intentional or not as well. IRL it would have the same relative behaviour as it did in game. Going off previous updates it feels like a bug. Previously tracking the vehicle would make it spin out.