What happened to the roll rate? Immediately after takeoff on the current production server, an aircraft (for example, a Eurofighter or F-18) rolls very responsively at speeds of around 350 km/h, although it floats slightly even with the damping enabled (I use joystick controls). The aircraft feels very natural.
On the Dev server, under the same conditions, the aircraft doesn’t float; the roll angle is very slow and almost synthetic, if that’s how you can describe it. Very unpleasant.
I checked the sensitivity axes, the joystick settings seem to be the same in both places, but the aircrafts feel completely different. Instructor and feedback are off.