Revising the Rate of Fire of the T-64, T-80, Т-72, ZTZ96, ZTZ99 Series and VT4, VT4A1 Tanks

This is a fully stock an untrained crew. Not the reference value of a trained crew in game.

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I don’t think the solution here is “hey you can get a 6 second reload too if you spend money”

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Even the elite Leopard 2 tanks still have a slower reload speed than the 6.0.

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I think they’re too slow now, in comparison. THe autoloader is too fast or the elite tank crews of western tanks are too slow. It can’t be that this strange russian caroussell, is at 6 seconds base, while western tank crews are at 8 secs, bit better with full training. But still slower now.

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I def agree 0.1 seconds is def a buff not worth complaining about, tho the tanks that got the 1 sec reload buff might have to get their brs looked at other than just the T64B, but i think were the friction is coming from is the fact that in GRB Russia kind of has the best vehicles in every other category, Best CAS, Best Heli, Best AA , so when players see them getting a buff and combo that with the massive neft to survivability that some western tanks got and its no surprise people are pissed.

Name as it truly is. 1 sec less reload is a major buff to any vehicle. BRs need to be revised for those.

80B might move up but 64A ? Hell no.
All this time it was a 9.0 vehicle sitting at 9.3 for some odd reason, so I consider it fixed now.

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And which of the reload values for manual loaders are being used when Gaijin evaluates the state of balance for a vehicle? The differences are quite big

Especially since autoloaders can’t be killed and protect from spall in russian tanks. Quite alot advantages. And now, all of the sudden, they will be even faster than an elite crew?

What is this about? Leopard and Abrams recently had a massive nerf with these turret baskets?!

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They can be destroyed, leading to longer repair times.

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The can be disabled. And repaired.

While the loader is gone and the vehicle has a permanent hit in reload rate.

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Thats not even part of my question. I know that Gaijin balances vehicles BRs around their Spaded performance and loadouts. Now im curious what state of Crew knowledge is considered the default for balancing decisions since reload times are quite a big thing in top tier

However you don’t have to wait 20+ seconds to be able to fire again, unlike manual loaders that replace crew in 10 secs/don’t get affected by crew replenishment at all.

Manual loading will still be faster most of the time too, even with these buffs.

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What? It takes a Leopard 40 seconds to move the turret again, not even talking about reloading and shooting.

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State of balance for a vehicle is evaluated by it’s stats.
Buffing reload speed will buff all values, so the increased efficiency will affect every single player.

I get what youre saying but thats not the question im asking. For autoloaded vehicles its quite clear which state of the vehicle is taken into account when considering the BR of that vehicle, its the spaded version with the fixed reload. Now my question is what state is considered the default for balance considerations when it comes to manually loaded vehicles. Spaded with 7.8 seconds of reload, or 6.4 seconds or 6 seconds. (for the L2A6 for example)
Because depending on the answer its either unfair for manually loaded vehicles or ones with autoloader

we should get 3bm46 for T80BVM so we could pick between pen and reload raet

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Yes, and so does all of top BR Soviets unless you load in slightly less than DM33 equivalent ammunition.

The only 6 second reloads you’ll see in Soviets are in the higher BRs that aren’t the top end, unless you want to intentionally nerf your T-80BVM’s penetration capability for a 0.4 second advantage.

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It actually is a valid request, the technical feasibility is there and it would become an interesting compromise between choosing 0.4 faster reload time on a decent round even beyond 12.0 and choosing a dart with extra avg 50mm of pen just in case you would like to try cheeky shots on sloped surfaces.

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@Smin1080p_WT
Just from the other thread. Its just not really fair that this really old caroussel concept with rather lengthy rotating gets better ingame stats than loaders of a trained Leopard crew. I mean its neither historical nor in balance.

Reload buff is needed to reflect rl skills and to maintain a difference to russian autoloaders.

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