Revert turret baskets

Wouldn’t be realistic anyway, they wear intercom headsets, sure, they might feel a pressure change, but they wouldn’t be ‘in shock’ from a round hitting and not penetrating.

The shock mechanism was suggested for rounds and spall that hit the crew members, not for rounds that hit without penetrating.

Even to this day people still have no idea what it was about… back then, people also wrongfully assumed it was for rounds that did not penetrate and voted against this without even reading the Dev Blog that talked about how this was meant exclusively for crew members who get harmed.

5 Likes

Gaijin aren’t even trying to hide it anymore, USSR keeps getting special treatment every single update. The nation that should have received it like the two other major nations, but no, NATO tanks are the only ones getting this nerf while russian ones receive shadow buffs all the time. I think turret baskets are a thing that shouldn’t have been added in the first place, it ruins the top tier experience even more than what it is today with 90% of your teammates being premium vehicles

9 Likes

A penetrating APHE round maybe, but those don’t need more buffing.
But I mostly voted no because I know from doing PvP in MMORPGs that being “stun locked” is not enjoyable gameplay, not to mention the ringing and flashing effects they wanted to add sound annoying as hell.
But instead we get the repair simulator, even the autoloaders, while not as bad as the turret baskets are a guaranteed 40sec repair (with maxed expert crew) if a single piece of spall hits the stub extractor.

2 Likes

Either everything gets turret baskets, or nothing does. Personally I would prefer the latter, but either would be a significant improvement nonetheless. NATO turret baskets are Gajin’s way of overcompensating for Russian carousel autoloaders, which aren’t even a huge weakness nowadays because apparently destroying the autoloader itself doesn’t necessarily mean the ammo is destroyed. Western tanks, particularly the Abrams, are already woefully incompetent. Gajin ought to backtrack on this turret basket stuff entirely, before they give it to the Challengers and Merkava’s etc in the next stinker of an update.

4 Likes

type 90/10 are getting their basket, challengers and merkavas are next. If some go down, we all have to go down.

Challenger have turret baskets ? And by the way no we dont need to go down like this, this is a very bad nerf, it could affect the horizontal speed but not 100%. Its not fun in a 10 minutes game, 2/10 minutes is repairing and lets not talk about some tanks that problably will never get it

2 Likes

Or just switch to Russia and let’s all play Russia vs Russia.

7 Likes

Just wait for Gaijin to pull out some BS to make it happen. They think turret baskets are horizontal drive, anything is possible.

Oh it absolutely needs to be like this.

that should not be the reason why this shouldn’t apply to everyone.

Germany, america, france, japan, italy will/already have this issue by next update. Its time Britain and israel follow suit. The only nation not affected should be russia because autoloader carousel apparently does not impact horizontal drive. The new meta will be turret basket vs autoloader carousel

Merkavas have everything except the physical basket modeled.

1 Like

why?

I never talked about not giving it to everyone, I only said its a bad nerf

you see one of the issues

To make a point, that if one nation, or a few nation, must suffer, all should feel the pain.

3 Likes

youre-coming-with-me-eric-cartman

1 Like

image
why… Another component? At the bottom of the tank that takes up half the basket floor? That disables horizontal and vertical drives upon destruction? Who asked for this?!

All of a sudden when other nations besides the us and Germany are hit with it people care lmao

13 Likes

Germany and USA rightfully because they got nerfed. And Russia so their competitors can get more nerfs.

1 Like

Did Russia receive some too?

I like the idea of modules because MBTs are extremely complex war machines filled with hardware, not just crew, ammo and an engine floating on an otherwise hollow box; so I am glad that they are modelling them as such, getting the game closer to being a proper digital interactive encyclopedia and avoiding situations where shells did nothing just because they didn’t directly hit the ammo or the crew.

However, I do have a MAJOR problem with the implementation of these modules… which is that they are not bothering at all to actually and likewise model these MBTs’ armor and survivability features properly.

They are modelling these tanks’ internal weak points without modelling the external strong points meant to protect them; therefore, the net result is an artificial nerf instead of the more nuanced and realistic survivability I would have hoped for when I welcomed the addition of these modules.


Examples of mismodelled, nerfed survivability:

-Merkava Mk.4’s whole miserable existence (armor’s KE barely as effective as rubber-fabric).

-Leclerc’s UFP (whole center of mass less effective than T-64A’s somehow).

-Challenger 2’s missing hull spall liners.

-Abrams’ miserable turret neck (modelled as a 50mm flat plate instead of the 300+mm LOS volumetric piece it should be) and SEP/SEPv2’s missing turret improvements.

-ZTZ-99A’s missing spall liners.

-Leopard 2PL’s missing spall liners.

-Leopard 2PSO’s missing spall liners.

-Type 10’s armor holes.


Ideally, they would BOTH model these modules AND proper armor. That way, penetrating shots are rewarded while non-penetrating shots are punished. Instead, now, practically every shot is rewarded because half the tanks are missing chunks of their armor.

TLDR: give MBTs their modules… but also give them the armor they actually have to protect them.

13 Likes

Nope

Just non-functional modules, so it feels more realistic would be nice.