Ok lets look at couple things you wrote.
What is the role of a bomber/strike aircraft?
-to bomb positions, be it bases or ground targets, but given that ground targets dont give much RP or SL compared to base, the base takes precedent. If im faced with the necessity to grind out a tech tree to get to a plane i like, the most time efficient method takes precedent. RP gain of bombing a base far outweighs doing ground pounding.
“Further above you suggest…”
-Every single A10 player will prioritise bombing bases first and then ground pounding. After all if there is a juicy steak infront of you why would you go for the salad. The A10 is my most played jet in this game and i can reliably tell you that destroying bases far outweighs killing a convoy in both RP and SL gain.
The general way to play a strike aircraft like the A10 for example is to go to a base, bomb it, then turn to ground pounding, if anyone gets close you have your missiles to try and kill them. You dont try to dogfight fighters unless its necessary or youre bored :P
Majority of WT players dont play a plane purely for fun, but mainly to progress through a tech tree, winning is obviously important but the most important thing is to at the very least get some amount of progression for your time. Which also brings me to:
“Many su25 work as base defenders”
Yea i doubt that, have you seen the ARB? Since im currently grinding out the russian TT with Su25K i get to see it first hand. Base defending does not give you shit in comparison (just compare the reward for killing one jet vs killing one base). And worse thing is that sticking around your own bases just increases your chances of dying and returning back to main menu with no RP or SL gained.
In theory what you wrote isnt incorrect, a frogfoot would be an ok base defender, however in practice there is no point in doing so.
High risk, Low reward.
Youre a massive target for enemy fighters, youre literally in the path of the fighters that bring bombs, and if you die either to a missile or getting outturned, youve just wasted anywhere between 3-10 minutes doing nothing.
Also it isnt very uncommon to see teamkills when multiple people are heading to the same base.
Teamkills or getting called slurs for playing the game with a quicker plane isnt exactly very good game development, and the fix is literally just reversing to what we had pre-Kings of Battle.
If everyone gets piece of the cake, less people will be toxic.
Also your fable… you keep pointing to it as if it were the bible.
Not only does it not apply here and the comparison is faulty, its also somewhat dumb lol
those 40k RP and lots of SL were only possible if you went into the stratosphere where it was literally not efficient timewise to go after you and it was boring, and it only worked because the bombs in AB have a timer.
Going from airfield to base to airfield takes time, going from airfield to base and back is not safe. You cant reach ludicrous amount of RP or SL from essentially not playing the game.
The entire point of the lowered time to base respawning is to make sure that everyone in the match gets their piece of the proverbial cake, instead of just the select few that have the quickest jets, leaving the rest annoyed, angry or hostile.
If i get my wish, the game will be better. (and i know this because it was literally how the game was in last patch)