Results of polling on the new points in the Road Map

Yeah I don’t get this either. This mechanic had the most opposition, so why would it be postponed at all? If the player base said no thank you, that should be it.

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I feel like you should do similar polls in regards to large scale BR changes like the one you announced that many have a problem with. We’ll have a few months of awful balance in the 7.0-9.0 aircraft BRs before your stated separate BR balance based on game mode takes effect.

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To be fair if an autocannon does penetrate, even with low damage output, this essentially kills the enemy by buying the autocannon vehicle more time. Think something like a 2S38, that would undoubtable become even more of a pest to deal with, comfortably penetrating most enemies, but now also making them unable to react.

And then my personal concern, does a radio operator being strafed really need to stun the whole tank? It can be argued that it is silly, but Gaijin never denied it, so the risk is there.

Hi!
Because you appear to have limited reading comprehension, I’ll help you out with some of these questions.

Things like hydraulics and electrical systems, axuilary power units and fuel lines. They will not impact the vehicles at all other than being more things to be shot and damaged, and hamper the user when damaged.

All that had them, so most likely every vehicle they can find info on.

Disadvantage

How long is a piece of string

Same question as above

No

Screen shake, sparks appearing on screen, and tinnitus.

It doesnt. None of these proposed changes do. The actual solution to the problem people have is to learn to aim, but you are not allowed to say that.

Well if the autocannon penetrates the armour with one round, the next most likely will too, and the crew will end up dead very fast. If it cannot penetrate the armour, then there will be no stun applied. In any case, when a round penetrates and injures but does not kill a crewmember it will stun, and i can see this helping british vehicles a little, but mainly the low teir AP slingers that currently have awful post pen damage, and tend to only orange or red a crewmember with a direct hit and pen.

You may be able to use a secondary gun or autocannon to retaliate, or you may be able to get back into cover before the other guy can retaliate, or you could pop smoke and live. There are many scenarios where the extra seconds can save your life.

Because people didn’t like it, and it has been replaced by overpressure. Hull break would still not have solved the problem people have.

Well if the poll had gone through, then yes. Currently, no.

The poll result.

This isn’t a question. Especially when the next question is this:

As outlined in the above part about new modules, things like electrical systems and fuel lines.

Yes

To further hinder whomever has been shot, and to handhold the person shooting who is unable to simply aim for a breech, or take a kill shot.

Getting shot or damaged in some way, same as every other fire in game.

Same as every other fire in game, crew damage over time and the inablity to repair while the fire persists.

It doesnt, the solution is still learning to aim, but the idea is that the person on fire will need to now wait before they can repair, and will take crew damage over time which could potentially knock out a vital crew member. They will probably make it so that fires can do damage to all the modules they are going to add, but that wasnt mentioned anywhere.

Next time, if you read the posts before whining, you might be able so save yourself some time on the forums, that you can spend doing something worth doing with your life.

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Yes, that is true.

As i understood it, by their example of the gunner/commander, it is only the crewmember that is damaged that would be stunned. So if the loader is hit and stunned, it would only affect the, for example, loading. However, the turret rotation would not be reduced by that.

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Hi!
Because you appear to have limited reading comprehension, I’ll help you out with some of these questions.

Starting off with an insult, how nice.

How does this actually resolve the issue?

It doesnt. None of these proposed changes do.

image

Okay, end of discussion, Gaijin said this was supposed to solve the problem, these things do not solve the problem, so scrap all of them and come up with something that actually works.

Next time, if you read the posts before whining, you might be able so save yourself some time on the forums, that you can spend doing something worth doing with your life.

Starting and finishing with insults, how nice.

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I’d still vote no. The stun system has to be inspired by Tarkov or other similar systems in order for me to support it.
Blackened screen that slowly comes back, and deafened sound; Optional: Lock the turret as well.
That or no implementation at all.

real weird to keep pushing something that the community clearly doesn’t want (guess which one)

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this is crazy why even bother with asking with votes

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you don’t seem to understand what votes are, you ask people if they want something and if the majority says no, the answer is “no” if you’re part of the minority, first my condolences and secondly, there’s probably a better game out there in the market for you

With more modules that can burn, maybe consider giving an extra FPE charge to the tanks that get them?

if a majority refuses something, but its not a complete, 100% no, it means that it possibly could be tweaked to get more people to accept it, quite a few of the people i saw who didn’t vote cited the fact that not enough info was shared about the effect for them to vote for it

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that’s your own agenda, the agenda of the vote is to decide what to do, the outcome is literally a “no”, this isn’t about your agenda its about the main purpose of the vote, which is to determine what people want, and the votes have spoken

what would you say to slightly impaired specific functions?

Commander hit = blurry or darker Commander view/binoculars, cant call artillery during that time and/or pinged enemies not shown on map for 1-2 seconds.

Gunner hit = slower turret rotation (unless motordriven) and blurry or darker gunner sights for 1-2 seconds.

Driver hit = slower reactions to your input, i.e if you try to stop it drives for a bit more, start turning and it takes a second before it starts etc.

and only the darkened screen and deafened sound in the corresponding positions of the crew hit. Like i would personally find it weird if the commander view got darker if only the driver got hit.

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I was one of the people that voted no regarding the addition of additional fire sources,and this is for a simple reason:

If it’s a fire that must be extinguished with the FPE,then having only 2 charges is completely broken (i don’t want to use a charge for a small hydraulic fire and not for an engine fire).

So either change the FPE so it functions as a dynamic charge (so you have X liters available and putting a certain fire uses Y of that amount),or make any secondary fire self-extinguishing like the fire of an armored fuel tank

In those two distinct cases i’m more than open to this addition

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We should get a Mikoyan MiG-29UB for Germany, here is proof that Germany owns them. For future variant’s the MiG-35, MiG-29K, MiG-29M/2

This particular case is a NO, however, when Gaijin tweaks the feature a little bit here and there, according to the feedback, we may see another proposal and vote…

Let me give you an example:
Long time ago Gaijin proposed crew replenishment in a certain way, which got the community quite upset and Gaijin was facing pretty big backlash. After a while they came with the same idea, but changed according to what they learned from player’s feedback. And that’s what we have now in game…

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there is no agenda. since some people expressed interest in the possible aspect, they will make changes and possibly get more people interested in it

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playing this game for 1.3k hours now grinding 3 trees, I really don’t think this game needs more ways to get knicked just by playing the game itself, dying is enough, cas is quite enough too :)

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didn’t know crew replenishment was like that, but I would really really love to see stun and more fire sources somehow become wholesome or something like that, but fn, kinda pessimistic considering how aggressive gaijin has been with annoyance mechanics like cas and the light tank galore, and just the amount of bugs with volumetric for example, or even server issues and cheaters that they aren’t bothered to fix, just looks really iffy mate