Lmfao…
Actually insane
Lmfao…
Actually insane
@AlvisWisla
just watch this:
The BVM’s not even best round easily pens the front of the M1A2 SEP V2. even in areas the protection map say it shouldn’t.
It’s not even about being realistic, but rather just as viable. Like I agree with you. It’s beyond frustrating to see my long dart go into the side of a T-90 or T-80 and do nothing but I detonate if even a BMP-2 so much as coughs at me. And that’s what not even just blatant Russian-Stand will advise you to do.
“Don’t engage MBTs head on. Their armor is the thickest there. Move to a position that allows you to take side shots or at the LFP”. If doing so still doesn’t actually help you in defeating the tank, then what is the strat? I guess just rain warheads on foreheads with the F-16C? Op, can’t do that because hello Pantsir.
We can all agree that Gaijin manipulates a variety of things under the purpose of “balancing”. Which in the grand scheme of things as fine. But when there is a significantly obvious bias towards Russian vehicles, of course non-Russian main players are going to be pissed.
What really is a slap to the johnson is the fact that I’ve seen Stona and Smin mock people over “Russian bias” comments in dev blogs on their home page. And we don’t even have to go into the obvious bias of a certain bug moderator. How are we suppose to believe or even buy into their balancing policies if they don’t even respect players enough to professionally address it?
So many times I’ve found myself wishing we had better, or at least other, community managers and community engagement. I understand they’re just the middle man between us and the devs but man do I feel like we are getting shafted in terms of representation. And this isn’t from a place of “I’m mad because they don’t fix my issues with the game” but more so the communication, feedback, and genuine explanation for why X is X or why X is changing to Y just seems beyond lacking.
Dev server damage models aren’t final for one.
Second, he aims up at the T-series which you don’t do in matches. Your gun is just above the T-series gun due to height differences; however MATAWG has the gun aimed at the top of the driver port ERA instead, which is inaccurate as no tank has the gun mounted that low.
you are correct that the damage models are not correct for dev. but it gives an idea, a sort of general direction.
i don’t know what you are trying to say here, “aim up”?
you know tanks can stand on hills right? maps aren’t flat ground.
it might not be the most common of angles but it very much happens.
the heatmap on the T-serries is however created from a level angle.
Protection analysis of T-series tanks should look like this from the camera with tank camera angle into account active:
yeah, that does not help you case at all.
the area pf possible pen is so much smaller than any other tank in the game.
For any range beyond 50 meters, what he is doing is accurate.
What you do in your next reply is generally heavily inaccurate.
Edit: Here, for the sake of understanding.
Beyond 500* meters.
You underestimate how easy it is to see weakspots after a bit of practice.
No, I have tested range and the effect of tank height extensively.
When I say beyond 50 meters, I mean beyond 50 meters.
see them is one thing, hitting them at distance or in movement is another.
its way easier hitting big weakspots than small ones in ANY situation. it does not change anything that you know where to aim.
yeah, he means 50m. trigonometry. the hight difference becomes a non issue for angle of attack at anything over 50m.
Oh, in that context the hull armor gets different, but the weakspots are all around the turret area which doesn’t notably change further out.
Of course in CQC then T-90M gets weaker due to that idler wheel weakspot that I use to kill T-series tanks universally & try to encourage more people to use them.
Partially cause if enough people get sick of being penned in their idler wheel we might finally end the CQC love.
That is ni a Challenger, it is a ravioli, overcooked one at that
what do you mean?
“gets different”
“gets weaker”
the armor does not change?
again, knowing weakspots and being able to hit them are two different things. i can know about something the size of a pinhole but that doers not make it easier to hit.
the fact that thew T-serries has way smaller weakspots compared to their same BR NATO counterparts makes a lot of difference. in many cases the T series in one BR lower can still pen the NATO tanks at one higher BR. but it does not happen to the same extent the other way around.
T-90M is the only tank Soviets get before T-14 with weakspots as small as Leopard 2A7V.
I cannot comment on Abrams until armor is changed; when changed Abrams might have smaller, but definitely as small of weakspots as T-90M after changes.
i said nothing on the T-90M in that post?
also, what do you mean? the L2A7V has as big of weakspots as the BVM and 72B3 and 90A (or almost the U even). its just that the T- serries weakspots are around the turret and the L2A7V has its weak spot in the top mantle and a little around the barrel. but the areas are about the same.
the T-90M is the tank with the smallest weak spot area in top tier.
and the 3 best Russian tanks are barely any bigger and smaller than any other tank in top. the L2A7V is (to my current knowledge) the first NATO tank that has a weak spot that is even competitive to the top tier T-series tanks.
2A7V/Strv 122 has less weakspots than M1A1 HC & BVM.
B3 & 90A have overall less armor than BVM just spread more equally, and BVM’s armor already isn’t a top 5 armor on live server, and not a top 10 armor after this major update as there are exactly 10 tanks with superior armor to BVM after the update goes live.
Type 99A has as much armor as T-90M BTW and has been in the game longer.
Where did I validate doxxing? I just said Gaijin needs to take responsibility instead of blaming others for it. They created the environment which allowed it in the first place.
I don’t think you actually understand the concept of values.