I dont get why we again dont get any changes to the broken russian IFV. No changes to the Bmp 3, Bmd 4s and 2S38. Vehicles that have everything and are completely broken in the hands of a decent player.
Also there are no changes to the planes that are paying the Python 3 tax like the Kurnass 2000, Kfir C7 and Jh7. Mirage 2k CS4 still lower than the Cs5 while having the same FM and weapons kit - the maw.
I agree on the Merkavas from 9.3 going to 9.7 but the 2D going to 10.0, I am still not certain about as you already have issues on 9.7 fighting the 10.7 due to the poor performance of the shell. Maybe consider giving it a new shell to compensate for the up BR like the M426 form the gal batash
Vautours go down in Ground RB but not Air RB?! LOL
why exactly is the super etendard going to 11.0? also aren’t the italian amx’s already quite unpopular at 10.7?
Because there is no nuance to it, Russian vehicles are popular = more newbies playing them = average stats. The devs simply have no game design knowledge
but why would the super etendard go to 11.0 ? it’s not that strong anyway is it?
Because the playerbase dont know how/want to play spaa or cap
Mode: Air Realistic
Vehicle: F4F-Early (germany)
BR Change: 10,7 → 10,0
Reasoning: Its the only flaresless plane that sits so high. It constantly faces planes with all aspect IR missiles. It only has rear aspect 18G IR missiles to defend itself. It even has to face potent radar missiles which it cant defend without chaff.
At last the KV-1B and E have been striked with a nerf hammer. I have no idea how did these tanks avoid it all the way until now
Q5l and q5a still going up tp 10.0, a5c still at 10.7.
Did you guys even listen to anythong said?
Im going to have to agree with that. I think operating in a market with little competition has led to that mindset or one of “why do we need to try/bother”. There is simply no other justification for it. When you look at the long list of community requested changes, balances, and instances where they ask for feedback but subsequently don’t listen to any of it…what else is there?
Couple that with the fact that they actively delete or hide comments criticizing, constructively or not, and you can’t help feel (as a player) a bit irrelevant. They got their data to always fall back on. Data they never share with players either. The consistent request of moving the 2S38 up because player sentiment is that it is either overperforming or feels “OP”. “But the data”…
I was not aware of this as i play Air RB only.
I mean i played hundreds of 6 vs 6 matches in 85% full uptiers paired with 4 Ju 288s in the Italian D-30 fighting 5-6 US/UK fighters - but why are Italian Air SB pilots that “bad” that they have a lower BR???
They did not.
Rarely ever do you see someone which more shows the flaws of balancing by spreadsheet
No radar.
Trying to spot people lobbing guided munitions from the stratosphere.
No ability to intercept munitions and vitally the seeker is useless if there’s clouds.
Problem is there are often invisible server side clouds that aren’t rendered for the player and when that happens you’ll be staring at a enemy you can’t touch
This is bolstered so hard by veteran players playing one of the least played nations in the game
Evaluate the result? People will remove the TKX (P) and Type 81 from the line up and play the Type 90 and Type 93. Congratulations on selling more Fujis. Now next time will all Type 90 go to 11.7? 12.0? Type 93 to 10.0?
The message I’m getting is that it’s pointless to play minor nations, as they will always get up BR’d into irrelevancy. Spend our time grinding massive amounts of RP for the devs to decide the vehicle needs to be played less / suffer more.
The reasoning is poor for these BR increases. The only reason to play the Japanese tanks is the reload. If they go up because of it, then what’s the point? Next time they’ll go up to 12.0, 12.3, 12.7… Until it reaches a BR where the round can’t do shit. Then no one will play the vehicles. Job well done, they will join the pile of vehicles that are unusable at their BR.
Same thing for French vehicles.
I wish we saw down BR for vehicles that perform poorly instead of up BR for vehicles that perform good.
Literally the Peter principle:
Good tank at 6.7? Up 7.0. Good at 7.0? Up 7.3. Whoops tank not good at 7.3, toooo bad please buy premium vehicle to skip grind.
If this was even slightly true, then the Pantsir would have also been moved in BR to 12.7 or maybe 13.0.
Type 81 is good at dealing with close range CAS, but like 70% of top tier SPAA, is actually barely usable
I also really hate these changes
It shows a total lack of understanding when it comes to the A2A combat balance. The FA2 is Britains only fighter that stand any meaningful chance of dealing with a Mig-29 and even then its at a major disadvantage.
It should remain at 11.7 because there is an unreasonable expectation the Tornado F3 in its massively nerfed state is going to do much against a Mig-29 in a map the size of a postage stamp.
Especially as the F-14A isnt moving up, and could be considered the stronger of the 2 aircraft in GRB
Namer armor fix when? How can you call it a realistic game when its completely missing 30-40 tons of armor? It’s based on the Merkava Mk4 hull - do you think it’s based on nothing? Why do you keep raising it up in BR? With this unrealistic armor it’s good in 10.3-10.7 where it can take some APFSDS shots to the front.


Gaijin be like: Not a source but also the only sources we can theoretically accept are classified so… we’ll just make it all up! and yeah we are going to remove the r2y2s because they are “fake”…
Strv 103C to 9.0 alongside the IKV lol, welp nobody is gonna touch the new worst 9.0 vehicles so congrats gaijin for basically removing 2 vehicles from the TT.
Any chance we could get some explaination on the Strv 103C going to 9.0?
I would understand the 103A- variants being uptiered from 8.0 to some extend but the 103C is already pretty bad at its current BR, especially given that hull aiming hasnt been working properly for ages now…