You can’t see how that is a bad idea?
You take a vehicle, say for example the chieftain MK5. It’s not a bad 8.7, not great, it is balanced where it is., then look at the stats of the top say 1000 people for talking sake?
That tanks BR is gonna be 9.3 by the end of the week, know what happens then? it goes into a dead zone, where no one bar the absolute most die hards would playit, and show its still doing fine at that BR, if not performing well, and move up again
The Char 25T is a perfect example of this, that even with it being balanced off of economy its sitting at 8.0 when it is objectively worse than every other light tank at the BR.
The issue is there isn’t a clear cut way to balance these tanks / vehicles across the board.
Technically they should be balanced on their statistical commonalities, e.g T64B firing 3bm42 with decent mobility / HP/PT , armour and profile should not be sitting lower than the tanks like amx40.
but because most people play larger trees first aka the big three, the stats / efficiency for smaller trees is skewed Hence why once again we got these wild af BR changes.
If however we balanced on the tanks overall capabilities not the players performance with it then it could work better.
Ofc if its all balanced this way and properly we shouldn’t see tanks extremely over performing for their BRs.
But to balance off of the top X amount of players per specific vehicle, then whatever other additional nonsense is gonna skew each vehicle massively.
yes you dont seem to grasp that everyone is telling you that wont work as the top percentile of that vehicle will be extremely good with it.
That doesn’t show that the tank is OP it shows that a person is extremely good with it.