I noticed some strange behavior from a player in-game. To make sure, I checked the replay, but I can’t see the match from that player’s POV. I also tried viewing the replay through the online site launcher, but I still have the same issue. Is this a new feature, or am I doing something wrong?
Can you share a link to the replay? And which player was suspicious, and what did they do?
the replay sistem after a wile started to work normaly and it was just gues on my part and for what i have seean it was only a really good player
The hanger side servers have been glitchy today.
There was a bug not long ago where some players (like random half of each team) actions just wouldnt get saved on the server replay, but that did get fixed, maybe its come back?
Hello,
This behavior with replays stopping or becoming unavailable after a certain playback time is a known issue that has been reported by multiple players, especially in longer matches (Sim / EC battles) and pls check ur Replay settings record is enable or no.
🛠️ Current Understanding
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Replays are not video files; they are real-time simulation data reconstructed by the game engine.
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Because of this, longer sessions may cause:
- Playback desync after ~15–45 minutes
- Forced return to hangar / main menu
- Missing player perspective or camera options
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The issue appears more frequently in extended battles and high-load replays
🔄 Workarounds (if issue occurs)
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Try switching between:
- Client replay → Server replay (or vice versa)
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Restart the game client before replay playback
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Open replay via:
- In-game “Community → Replays” menu instead of browser link
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If stuck, reloading the replay often restores partial functionality
📌 Important Notes
- Replays can break after major updates or version mismatches
- Some older or long-duration matches may not be fully supported by the current replay system
- This is not caused by user settings or hardware in most cases
🧾 Recommendation
We recommend submitting the replay link directly via the bug reporting system if the issue is reproducible:
- Include match time stamp (where it fails)
- Specify replay type (client/server)
- Note approximate time when playback stops
