Remove the airfield default spawn in bad weather

Seeing how I use CAS/CAP quite often in GRB I don’t have hate for it outside of some blatantly overpowered platforms. It’s a matter of perspective and wanting to level the field closer to a properly balanced state and bring some more reasonable sense of realism to the game.

As many have pointed out, it’s not balance in any sense, and the literal exact opposite of realism.

You’re never going to be taking off in bad weather, and regardless of if you think AF spawn or airspawn is more balanced, this change doesn’t effect balance. All this change did was making spawning a vehicle in ARB and GRB less convenient for no reason.

1 Like

Congratulations on working to ruin the game for others.
Real champ.

“So you’re going to conveniently ignore how aircraft in GRB have roughly 3x the map space compared to the fishbowl the ground vehicles are stuck in to move around in to set up altitude, speed, attack vectors, etc? That’s cute but your purposeful ignorance doesn’t help your argument.”

lol what kind of argument is this? LMAO

you want bigger maps for tanks? or smaller airspace for planes?
You are talking utter nonsense :D

2 Likes

Ruin the game for others? Oh please, quit being so melodramatic with the ADHD angle. It’s boring.

Secondly, it’s a very good argument that makes it plainly clear that the map area that tanks have access to is far too small and restricting. I don’t know about you but I’m not interested in WoT-style corridor maps. You have 23K battles here; How are you failing to reach such an easy conclusion that map styles and sizes have been a problem for years? Are you just legitimately daft or just pretending to be?

The only nonsense here is you trying to play Devil’s Advocate without even offering a proper counterargument.

Cute, flag.

1 Like

Few versions of some maps have been recently restricted to too small free area.
But most maps are completely fine in regard of size.
In fact, there is a few maps there are boringly large, where you have to drive 5minutes before seeing an enemy.

What you are saying still does not make any sense, forcing airfield spawn for planes ruins the game, and of course you failed to provide an explanation in your response.

What ADHD angle are you talking about?

you are probably just a CAS hater who got bombed while camping and cant digest it, and comes here to troll and not for a meaningful discussion. (Someone already pointed that out.)

1 Like

How would aircraft spawning on the airfield, a basic convention of realistic game mode, ruin anything?

  1. Arcade - Air spawns
  2. Realistic - Airfield with engine on, unless interceptor or bomber or attacker and then you spawn slightly above around said airfield.
  3. Simulator - Everyone spawns on airfield with engine OFF except for boatplanes/floatplanes that spawn ~100m above airfield.
3 Likes

You dont know what the topic is about…
Ground RB not Air RB

Ground RB should follow the conventions of air RB.

Air spawns is an arcade thing, and make no sense.

Air spawns also make the air combat in GRB much worse. It leads to planes phasing into reality while you’re dogfighting despite best efforts at situational awareness.

They also reduce map size effectively by doing so, which is also a contributor why I don’t want to touch planes in GRB - the map is way too small and suffocating even for propeller aircraft (which ideally prefer 64x64 km large maps with plenty of space to jockey for position and ambush.)

2 Likes

64x64km, go play microsoft flight simulator

you cant be serious

lets also make tanks travel to the battlefield from 500km away.

"It leads to planes phasing into reality while you’re dogfighting despite "

LMAO you are dogfighting at the enemy airspawn? :D

“why I don’t want to touch planes in GRB - the map is way too small and suffocating even for propeller aircraft”

Okay so you admit that you dont know jackshit about the game.

No prop plane is suffocating due to map size. In fact you spend several minutes doing nothing flying towards the battlefield.

Please just stop the clowning.

1 Like

This describes ever air sim map.

Yes, they are.

P-47, P-51, Fw190 and the list goes on to include even Bf109s, F4Us and F8Fs.

Why?

Because you want to engage at 3000-5000 meters altitude with room to dive down to, and room to extend with.

If your plane has ~600 km/h true air speed and your opponent has 550 km/h true air speed, to gain 1 kilometer of (additional) separation requires flying for ~70 seconds. 70 seconds means you will have covered 11 kilometers.

Even at mid/early war speeds of 450 km/h vs 400, we’ll see something akin to 9 kilometers being crossed to achieve an 1 kilometer (additional) separation which you need to create turning room or to begin a slow spiral climb to trap your opponent.

Tell me again that 8 x 8 kilometer bowl of death is not suffocating?

In my typical ASB match where we have an anologous 8 x 8 kilometer bowl for air superiority points, I find myself constantly flying out of its borders if I wind up dogfighting enemy aircraft.

A single grid square on this map (Winter Stalingrad) encompasses the entire Ground RB battlefield if we measure distance to airfield from the approximate centre of the map. Airfield-to-airfield it’s 2 gridsquares.

The screenshot is of a Bf109 vs 2 Hellcats.

In this image, 1 gridsquare corresponds to 16 x 16 kilometers (Smolensk map). The distance between 2 airfields in ground RB.

Screenshot is of P51D5 duelling a Bf109K4 and winning thanks to the fact that I had time and space to climb up to ~5km altitude. Turns out mustangs can turn scary good if you keep speed above 500 and got the altitude to maintain that speed. Your pilot might suffer some spinal injuries from the constant 5G tho. It’s no hellcat, but it’s definitely not a pushover either.

I couldn’t do this kind of fight in GRB.

1 Like

Have you considered using ground based vehicles in ground battles, like for example a tank?

1 Like

It’d be awesome, but I keep being told to spawn CAS despite not wanting to fly planes in a mode that makes dogfighting with my style/approach unfun :c. Oh, and despite only flying WW2 planes at this point I don’t know anything about the game.

Damn, did not realise that taking off from the airfield is unrealistic and not balanced. Someone should tell the air force that taking off from the runway is not realistic and they should materialise in the sky.

Som1 should tell the airforce that planes randomly spawning on airfields is unrealistic ( :

theres a option to disable this in the game already (added very recently) go look in the settings

Still more realistic than appearing out of thin air… in the air

What are you talking about? MOST of the maps have been restricted moreso than they already are - Due to garbage design - thanks to their pathetic size being downsized even more. Ground vehicles are literally fighting in a fishbowl 95% of the time. Always have been even when the maps aren’t artificially cut off at the kneecaps.

And forcing airfield spawn doesn’t ruin the game. Again, stop being so melodramatic. You and some others just have ADHD and can’t deal with a short lull in action, not to mention you completely ignore the benefits. If it’s not your preference that’s fine, you can just say that, but to claim it ruins the game is asinine beyond reprieve.

Also, CAS hater? Where in my arguments have I ever even implied I was a CAS hater? What an ignorant conclusion to come to. If I was a CAS hater I’d be a hell of a hypocrite because I use CAS in every match I can spawn it in.

1 Like

Actually, it’s less realistic. Appearing in the air makes sense cause it would be calling in air support from another sector.

Spawning from airfield so close to the battlefield is very unrealistic, and taking off in bad weather is even more unrealistic.

1 Like

The funny part is that you can’t even blame it on ADHD. My friend group is almost entirely composed of folk with ADHD or ASD or AuDHD and guess what my favourite human loves doing?

Driving a car around in Pacific Drive without any action. Or trucking in Elite Dangerous.

… Entire friend group is obsessed with Outer Wild and forced me to play it.

It’s not ADHD that causes aversion to ‘lack of action’. It’s something else.

Look at the Battle of Moscow or Stalingrad - aircraft regularly took off from less than 100 kilometers from the frontline.

Or even the pacific theatre where you’d be looking at at most 250 km radius deployments around carriers unless ferrying or other concessions.

1 Like

100 or 250 km? That’s nothing compared to the <10km airfields.