The amount of Oerlikon abuse in this game is absurd! Especially since they are taking advantage of a broken system with saturation. SPAA should be acting like spaa not running around getting 10 kills on heavy tanks. Completely unrealistic.
people back then should have voted for the APHE/AP shells change
but voted ,no" because it would have been to ,op" and would have made tanks tankier
now people complain about certain vehicles being to strong
those things will manage to kill you with their he as well
people voted no on whether or not to test it. test went ahead anyway. people still voted no after the test because rebalancing 1.0-8.0 would have been utterly terrible
go back to reddit with your revisionist bs
ohoho rebalancing, thought you guys wanted certain vehicles to be changed? lmao
i still see people crying about the coelian killing them with APHE through the cupola
or getting killed by spaa through the cupola
if people wouldnt complain this topic wouldnt even exist
whos ‘you guys’ meant to be again? cant hear you over the sound of xm246 xd
cope and seethe more that your shitty aphe didnt get voted thru lmfao
i mean i dont mind it, im using the coelian myself to destroy tanks through cupolas
im not bothered by it at all
but people keep crying despite voting no
it would be far less awful if the APHE changed had happenned a while back but i do fully agree that dedicated AP rounds shouldnt be an option on SPAA, unless gaijin starts balancing these SPAAs based on their tank killing ability (which would move them all up by several BRs)
So garbage weapons against MBTs need to have their already garbage guns nerfed because MBT players need to be hand held?
No.
Stop with that revisionist nonsense.
The test was never done.
There was no rebalancing needed.
wtf are you on about? there was a ingame test event with the proposed APHE changes and then a second round of voting after that
I like the idea of using SP cost penalties to soft-limit the amount of AP belts SPAA can carry. That should incentives them to be used for their primary purposes, while still allowing them step out of their role as needed without being too obnoxious.
Much as I dislike their current state, where they act as pseudo-tank destroyers running only AP belts, shifting to the opposite extreme is a knee-jerk reaction that makes a entire class of vehicle a chore to play.
While I would like to see version of the APHE rework implemented (ideally with a KE damage buff), that alone wouldn’t fix the current issues with how SPAA are handled. It’d just be slightly increasing their time to kill.
pros and cons
gepards and its inbred clones like xm246 has limited weapon range against CAS, so stripping the only thing (AT abilities) that makes them likely survived getting somewhere also stripping away their AA capabilities. so in the end we will end up with a somewhat weaker AAs
I also suspect that there would just be less SPAA spawned in general if they had no AP, which could possibly make CAS more oppressive. That being said, a lot of the SPAA users running them as TDs weren’t really paying attention to the skies anyways, so it might not make much difference on that front.
Worth noting many SAP rounds for AA guns were conceived for shooting down aircraft, so they’d be losing access to rounds that would be good at dealing internal damage to CAS. That would indirectly buff some of the CAS that have armor for their pilots or components that allow them to shrug off some HE damage.