Removal of distance fuse from s-24/25, zunis, Werfergranate 21 etc

So as i noticed on dev server (Removal of distance fuze on s24, s25, zunis etc) this change has indeed gone live. What a sad detriment to rocket gameplay, i would like to continue the discussion here, refer to the original thread for my reasoning as to why this is a bad change.

In the mean time all we can hope for that this will be replaced by a new system, as stuff like Werfergranate 21 is entirely premised on having some kind of delayed detonation mechanism and for s24/s25/zunis it just takes away an entirely skill based and gameplay enriching mechanic for using your rockets in air to air combat.

How is this supposed to deal with bombers?

7 Likes

Mechanic that required some skill to use, therefor it’s removed.

Welcome to the dumbification of gameplay that Gemini Entertainment has been pursuing for the last couple years.

6 Likes

Watch them now add 89.99$ premium pack bombers

1 Like

Thank you for bringing this to my attention, so you are saying that distance fuses have been removed?

I am going to make a bug report about it idc.

https://community.gaijin.net/issues/p/warthunder/i/vOuQBbROUuuX

I made bug report.

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Not on all rockets, but a majority of the useful ones. S-21 is one exception I’m aware of, but those are too small to really be effective.

i r37M fullheartedly agrderrtee