So as i noticed on dev server (Removal of distance fuze on s24, s25, zunis etc) this change has indeed gone live. What a sad detriment to rocket gameplay, i would like to continue the discussion here, refer to the original thread for my reasoning as to why this is a bad change.
In the mean time all we can hope for that this will be replaced by a new system, as stuff like Werfergranate 21 is entirely premised on having some kind of delayed detonation mechanism and for s24/s25/zunis it just takes away an entirely skill based and gameplay enriching mechanic for using your rockets in air to air combat.
How is this supposed to deal with bombers?