Regenerative steering was passed to developers in 2017

Do you think gaijin will be able to implement it before 2027?

  • Yes
  • Skill Issue
0 voters
4 Likes

the lack of regen steering has made so many tanks be obese boats compared to what they should be.

The game already kinda has this feature with the “Driver assist mode”, Its made comically badly modelled vehicles like CVRT Scimitar much more drivable, it lets you turn with mouse aim but the code could easily be the basis for full regen steering support
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I even have the information to make some tanks regen turning circle diameters correct, in each gear, it it wouldn’t be impossible to do

13 Likes

Could someone break it down Barney style to me what regenerative steering is?

5 Likes

It adjusts the power sent to the tracks to steer instead of using the brakes, in short you’d lose a lot less speed while steering

5 Likes

Thanks.

Yeah add this.

Currently in-game, every tank makes turns by completely cutting power AND applying braking on the inside track.

Regenerative steering would massively benefit mostly cold war+ western tanks. For example the challenger 2’s are one of the platforms that most suffer from the lack of regen steering in-game when compared to IRL handling

2 Likes

Wait until you find out most tanks over-perform in acceleration currently. Especially Centurion.
Regen steering is wanted though.

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How would you know without citing a video of it racing a Type 90?
Said video would indicate that the Type 90 is over-performing in War Thunder.

Either way, regen steering is currently a game limitation and is likely something they’re working on for the next game engine upgrade.

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You just assumed a different data point in said video to be accurately represented in war thunder

Which doesn’t make your statement hold any value over the statement @Ωκεανος made

The wording of that post made no assumptions.
“Indication” is not an assumption, it’s a potentiality.
It’s a critique of video “evidence” as well as pointing out a flaw in one of the most known shared examples of video “evidence” in relation to Type 10 and Type 90.

Right now the only clear cut evidence of any mobility is Swedish trials documents shared a number of times which prove Centurion, T-80U, Abrams, and Leopard 2 to be accelerating too quickly in War Thunder to varying degrees; Centurion being the largest disparity from in-game to real life.

How does that have to do anything with the type 10/90
… It doesn’t because they didn’t participate in those trails

You didn’t point out a flaw you just made a statement that you shouldn’t have made if you criticize the statement that the Type 10 underperforms

And to make following statement you need to make the assumption that the Type 10 is accurately modeled

Without assuming that the type 10 has the correct acceleration ingame, it is impossible to come to the conclusion you came to

So you very much made an assumption

I never stated anything in regards to Type 10’s mobility accuracy in War Thunder and I won’t.
I only ever tested Type 90s, and it was significantly faster than the videos I watched. I am not saying there is certainty with it being inaccurate, as all I stated was the videos used indicate a disparity, not that I believe those videos.

I believe back then I came to the conclusion to not test Type 10 as if there was disparity or wasn’t, I wasn’t going to take the video any more or less seriously anyway, and wouldn’t come to a conclusion on the matter.
Similarly I have no conclusion on Type 90.


Even the Abrams which probably suffers the least from the top tier MBTs drops almost all its speed with a fairly moderate turn using the driver assistance mode

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I heard that multiple times as an excuse and after a while they ended up doing that thing that was impossible to do with their engine.

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The Dagor engine was never meant to simulate vehicle physics, the fact that vehicles even work in WT at all is a hack, and it shows when it comes to simulating regenerative steering, traction, torque, gears and the infamous lack of 3 axis stabilization modeling on the TURM III, Roblox’s engine put Gaijin to shame. I don’t expect it to come any time soon, because I doubt anyone in the dev team is even considering hacking a solution.