Regenerative Steering Feedback and Discussion

honestly I like it so far, the only changes that need to be made are that track brakes should work with it (I suspect it not working currently is a bug that will be fixed). The only other issue is that Traction as a whole needs to fixed and has needed it for years after Gaijin decided to butcher it.

I think there should be a way to have both in the game at the same time and that you should be able to switch between the two modes on the fly - just like irl

How this could be achieved? Either like another user commented by having it be dependant on whether you hold w while turning or not
Or what I would have thought is that it could be similar to the “maneuver mode” in air battles where you can switch between either mode

This is not possible on most vehicles

I really like the regenerative steering, it really gives the sensation of having a tank with actual mass and inertia instead of doing crazy hot wheels shenanigans like with the current model. It would be nice to see it expanded to all the tanks that have it irl.

I also believe that making it an option that you can toggle is a bad idea because between the two steerings models, the old one clearly has the maneuverability advantage. (or make it toggleable only if a vehicle have both steering methods irl)

If regenerative steering ends up being a disadvantage (will depend on Gaijin’s final implementation) and you decide to use it anyway that is your choice. Not everyone needs to have that choice forced for them because of your desire to larp.

Making it a toggle is like a win win situation, because people that want the mechanic can get it implemented, the people who don’t want it but are fine with a toggle option would not voice against it.

I like it, I don’t think it should be a toggle, at least not in realistic/sim.

I do think automatic transmission mechanic needs work in general.