Regarding Germanys abysmal win/loss ratio in ground RB

I’m not surprised, this is the WT forum after all.

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I feel like at mid tier the German losses could be traced back mainly 3 things.

  1. US 6.7 -7.0 is just insanly meta currently with fairly mobile well armoured heavy tanks, while 7.0 -7.3 Germany is basically non-existent to keep them in check. Meanwhile 6.7 Germany is seriusly lacking any mobility, thus mapcontrol. Other than the Bulldog, your next mobile option is the Jagdpanther.
  2. Germany does have a lot of new players, which does add to the situation, but given that every major nation is full with new players, I don’t think that this factor is as much responsible as people get them credit for
  3. Inbalance in the Sky. I don’t have the planes at the Us at that Br, but I have played the Yak 9K. That thing is disgusting. And good luck flooding the sky with planes if you have no light tank.
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The number of times an IS-2 disables or kills me and my team mates just sit around the corner waiting for it to reload before pushing it is truly astounding…
Hell the other day there was one where you could see the broken end of its barrel poking out from where it was hiding with 2 or 3 of my team where just sitting there looking at it, so I just drove around the corner and killed it before it repaired… why that did not occur to anybody else I’ll never know.

I know it certainly is not good. The armour is not that good, I never had issues killing them. And volumetric usually works against you more than it does for you as larger calibers are more affected.

It is the war thunder playerbase after all.

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This IS-2 guy is just adding strawman bs to this threat. Ofc IS-2 is disadvantageous on many maps. As every tank of this class. Heavy, slow etc… Its made for distance shots. We have no distance maps.

But what ppl forget: While Germany is stuck with just long range tanks— Slow. Bulky… Russia has a deep lineup with brawlers, stabilized tanks, light tanks and a mobile super SPAA with almost 100mm pen. They have the Yak-9k, which makes playing Tigers and Panthers almost impossible.

So while he brags about that IS-2, he could easily spawn a well suited tank for any map type.

Actually the Leopard 1s all received a buff in acceleration and the Leopard I specifically was just fixed last update because it had legacy agility nerfs from like 9 years ago

Yeah completely agreed. I’ve not played 6.7 germany in ages because you only have 1 type of playstyle for it and I’ve played way too much France at this point to be able to have fun with that slow heavy playstyle anymore.

Sorry, but i cant agree with you. Is a decent/good heavy tank supported by awesome lineup. I have 60% win ratio and near 2 kills per death. His gun can delete even stronger enemies very easy. I used in city maps and usually give me very good results using the shot and hide tactic.

@NoodleCup31 oh really ??? finally remove that stupid nerf ? nice. Now they should do the same with Panthers and Tigers.

I remember this. After years Germany got its first fast mover added. The Leopard 1. Allies were used to easily flank german Tiger teams back then. With Ger absolutely have nothing fast moving in its ranks.

The Leopard 1 changed everything and Allied teams simply couldn’t cope. Their common tactics to rush power positions and flank/ambush/camp german teams to death didn’t work anymore. Alot forum complaints.

It took a month an the Leopard 1 got an inertia nerf and lost some of its mobility. Glad to hear this had been removed now.

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German users are known for being really bad in this game.

When I use soviets 5.7-6.7 I can tell if I will win or lose depending if I have germans in the team or if I’m playing against them. Same when using USA.

Majority can’t use german vehicles in proper way thus they cry about russian tanks being better while their tanks are good enough to deal with everything they face.

Its not possible to win with Tigers an Panthers. Game mechanic prevents it.

You move with 40 top speed, in case you have the time to accelerate on flat ground for several minutes. Russian and other teams move with speeds around 50-100 km/h.

Its phyically impossible to maintain map control. The tickets blink down, while Ger players try to use their slow and havy tanks in a way they wont get ambushed. Means the only way to play those is to camp. Which gives you some kills, but the match will be always lost.

The engine nerf for Tigers and Panthers made it even worse than before. Its just hopeless.

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while those are legitimate issues it can be mitigated with team play and coordination, things that are sorely lacking in war thunder in general, but especially so on Germany.

Here’s some perspective from a mid germany tank player.
Until 5.7 I did not bother learning weakspots because Panzer IV didn’t give a damn f#ck about your armor.
Specially since I waited to have a full 5.7 lineup and didn’t jump on a tiger first chance

The moment I started to meet 6.7 US I got folded like a lawn chair, because I didn’t bother to check if my cannon can just ignore armor.
Also didn’t help that I don’t like brawling and rather look for (non existent) cheeky far away spots to hide and shoot from.
Low tier Germany doesn’t teach you to look for weakspots.

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Yes, but funnily enough not for the Italian 1A2 lol

The Panzer IV is pretty garbage in all other metrics though and even the good pen is balanced out by the Russian APHEBC physics and stabilizers on the Sherman

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Thats ok. Italians snatched too much German tech anyways.

That’s mostly irrelevant. German teams get clapped because most of the team has bad mobility and the CAS is very much inferiour

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Yeah, but is just that Panzer IV and subsequently most of Germany at that BR with the same-ish 75mm don’t really need to aim, tanks just becomes enormous carboard cutouts to shoot.

I never play Panzer IV. I always use the Beute KV-1 or the two 3.7 Pumas as main low tier tank. You only need those. Speed Pumas give you full map control and you can get every cap you want. KV-1 is the ultimate brawler tank for its BR. Bf110 with two 500kg bombs, four cannons, four Anti tank rockets is really good CAS.

The next German BR bracket (Panthers, Tigers) totally lack this. No speed. No efficient armor, bleh cas, bleh SPAAs. Total failure.

Exactly. Thats why Gaijin always hit Germany in the exactly same points (Movility and CAS).