Having players able to process a smaller amount of enemies and enemy positions, be more aware of missiles, be in better positions to dodge missiles instead of being forced defensive by spam, more reliant on small-element coordination, more merges, more dogfights, more reason to go low and use terrain rather than just always go high and spam missiles from space, - low skill apparently.
everyone flies into the center and 80 missiles are fired and you get hit no matter how many missiles you dodge leading the meta to be either space-slinging and the game is decided in the first two minutes - apparently high-skill…
What?