Rank 6 France air

Hello, I’m a France air main and would like some advice on which planes I should play at rank 6. I have most of rank 5 grinded and found my favourite plane in that rank, and so now I would like to know which planes do you guys advise. For example, should I play the Mystère IV? The Super Mystère? The Etendard IVM? The Alpha Jet? I also heard the american import jets are rather bad, is that true?
I’m not looking for powercreeps, but rather things that are playable and enjoyable

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Ngl none of the french rank VI jets are that good. I played mostly the alpha jet and the super mystere. The etendard is also okay. Skip the imports especially the F-86K (utter trash). The mystere IVA is underpowered and loses energy too quickly. The vautours just kinda suck. No idea about the hunter I don’t play copy paste subtrees so I have all of them researched and still unpurchased.

The super mystere is also not that good but I had an alright time with it. Honestly try to get to either the mirage IIIC or 5F to get your hands on a good jet with magics. Maybe the super etendard as well. But mostly Mirage IIIC. I might be biased bit I used it to research the rest of the tree with it (got a talisman) because it’s just so good.

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Not F-100D.

I played the Super Mystere a bit and it’s alright.

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Definitely one of the more usable jets. Nothing special though. Looks great on the other hand.

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Yeah France rank 6 is pain. I used the now removed Vautour to skip past it but that’s not really an option now (and they ruined that plane anyway).

It does get better thankfully.

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Wait that used to be good?

yeah for grinding. had an airspawn

Which vautour are we talking here?

What’s your opinion on the alpha jet? Should I play it or should I rather use the Mysteres and Etendard?

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Honestly depends on how you like to play. It is good staying low where you can kill ground as well. Sadly no flares like the other alpha jets so you have no defense against missiles. I mostly took the extra gun pods to have more firepower.

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You REALLY don’t need flares at 8.7
If you refrain from groundpounding the Alpha E is a nimble little dogfighter that can compete in a fight with most things you face, and with up to three DEFAs it has deadly armament. I’d say Alpha E >> Alpha A and of course thai alpha A is in another league entirely. Good plane, but don’t waste your time ground pounding, climb up to altitude at a high airspeed and pick a fight with someone and use your banked energy to turn into their maneuvers, you can retain your energy well if you manage your pitch and unleash your full turning ability at the right time to kill.

Etendard has INSANE acceleration and climbrate, good pull and unbreakable leading edge flaps that can give you some insane pull in the right speed range (too fast and they will make you compress). Pretty much like an SMB2 but without AA nords and better acceleration, great low speed control with flaps but lacking the ability to go much faster than a sabre on deck. It is also the earliest plane in the game that can supercruise (Mach 1 without afterburner at about 6.5-7.5km altitude)

But my favorite plane in rank VI has been the Super Mystere B2 because it lets you play with Nords without being as insufferable as the Mystere IVA since it actually has some performance to back them up, and there is nothing more satisfying than slamming a Nord into someones face or sniping someone out of the sky from 6km away because they are dogfighting someone else and are slow.

The SMB2 also has good acceleration (in a straight line) and climbrate (climb at mach .8) as well as a very high top speed for the BR (1170kph, though you compress really badly) only exceeded by the F-4D, F11 and now the su-7 too obviously. So while you bleed energy like crazy in turns at lower speeds you can tactically use your massive 1 turn ability to get the shot and finish a fight quickly then accelerate away again.

I played 553 games in it and while its not an exceptionally strong plane it has a lot of quirks that you can abuse to your advantage, mostly you’ll be doing bnz and managing your speed so you’re just in that sweet spot of not so fast that you compress and not so slow that you will get caught. Just stay out of close range knife fights, always use your speed to energy trap people instead.

F100D you can also fly with decent results but your fun can get ruined by missiles if you don’t have an eye for those things. Definitely avoid the Vautours, the Mystere IVA, the F86K and F-84F. Hunter F.6 idk about but its probably not pretty at 9.3

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Yeah you don’t need flares but it’s nice having them. And it just kinda sucks since it’s the only alpha jet without them.

I did play the etendard but was never the biggest fan.

The super mystere probably is the best option after all.

Thanks, good to know! Though are the smb2’s missiles hard to guide? cuz they’re manual iirc and I have no idea how that’s done

You will just need to bind some buttons, either the arrow keys or use alt+WASD like me. Make sure the axis control settings have relative control disabled since you wont be needing to make very gradual adjustments, just 100% or 0% input is perfectly fine for guiding them onto a target.

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Alright, is it easy to hit or does it require experience? Because it looks like depth perception is really hard in this case

You can just use NORDs as shotguns in headons. No need to have guidance

Oh alright that makes sense I guess

If you want playable and enjoyable, use the SMB2, F-86K, F-100D, and Etendard. The SMB2 is mid but unique and not bad. I enjoyed it. F-86K is the same but not unique, but still decent/fun enough when you get the upgrades it needs (namely boosters/engine). F-100D is more of the same, mid, but not bad. This one is the worst of the F-100 variants in game but it’s still decent enough. Etendard is the best of these and is unique, decently strong for its BR, and fun.

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F-86K is fine once you have the mods, it just has a crappy time getting there.

It’s fine.