RAH-66 Comanche

I can see a bunch of things that don’t align with any primary sources I’ve seen. And even if the response looks AI generated

Sure but reliability and ability to achieve said specs are not modeled in game Gaijin uses what is stated for all vehicles basically across the board where possible, with few exceptions.

It was to be fitted with both RF and IR jammers, Note below listed ALQ-136, -144 & M-130, and later ALQ-211(V)3 & -212 systems.


Sure, but as above relative to other systems with known performance is provided as reference so things can be estimated in said absence or based on abstracted data based on systems implemented in game.

Where is the extra ammo coming from? As far as i know there was no gunpod or extended ammo bay planned.

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A lot of heli are suffering because “Bad” missile and only a few get FnF missile. And MMW radar missile are not the answer. USA literally don’t have a better missile. They have two options 1 have about the same range as missile in game and was cancel and another its still on test fase.

Also i love how Bias post muh 1000000 times RCS than X. When in reality it only reduce the detection range 1/4 of a normal heli. So if a X heli can be detect by radar at 100km this thing its detectable at 25km.

Biased people don’t realize that not only this thing fail. But also much newer project like Invictus also fail.

If these people have read anything about RCS they would know that this won’t work. Even the frontal arc it have a lot of gaps and surface that lower it RCS. But they haven’t and only come here posting pr stuff.

Boeing Sikorsky RAH-66 – Igor I Sikorsky Historical Archives
from this post

another book talks about the rah-66
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I put some images
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am sorry for spamming forum won’t allow me to put all images

I hope some of these sources help in Rah–66 understanding and improvements also please correct me if any if the info I gave was wrong thank you!
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Why? They could be implemented the same way as IIR missiles since MMW blocking smoke formulations do exist and including it in the generic mix seems fair for game balancing purposes

The AGM-179, or -176 is right there, For the Comanche sure, it’s limited to the hellfire but the AH- 58 / -64s do have options, and the AH-1Z has more exotic options as well.

Source?

Not in any way related to the underlying technical concepts, but more on the political side of things and that in the late 90’s early 2000’s a land war in Europe which the Comanche was tailored specifically for became much less likely and so could no longer justify ongoing costs, where pressing need for funding appeared in other areas which curtailed the project.

Certainly doesn’t look PR related at all, does it?

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Cockpit for the RAH-66 is very basic and for the most part incorrect. Even the flight controls are static

In part because gaijin in their infinite wisdom thought the pilot was actually in the back while making the model. However, come dev it got reported that the pilot is up front and they had to panic develop the actual pilot seat.

This is why the gunner’s rear seat model is so unusually detailed, even if low rez.

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I’m still fuming over here about the fact the armor is gone… No fun hydra/gun runs

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it would be amazing if the pilot and gunner’s seat’s were operable. Will be pretty handy especially for sim players. Pilot focusing on flying and RWR. Gunner seat for if u have a good spot u wanna engage and can operate from that

Did they give a reason for it? Almost all topics created regarding this was closed.

It wouldn’t make sense if it was for balance because then helis without detailed modules are put at a massive disadvantage already.

Why not role out armor for helicopters gradually? They seem to be okay when doing it for detailed modules

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https://community.gaijin.net/issues/p/warthunder/i/clKKlYpB3Cjs

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I cant wait for them to do a complete 180 on this statement when they add the Su-57.

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Im so sick of this bs, one day they say “potential capability is enough for a feature to be added” then the other they say “was not implemented so wont be added” Like wtf is your standard then??

Yeah that’s my bad, I saw someone’s report on it get thrown out and decided to report it too.

[DEV] RAH-66 Comanche pilot and gunner places reversed

Thought immediately after making the report that they would do it and here we are.

The thing is though both cockpits are near enough identical to each other, the only noticeable difference is the lack of a keyboard for the gunner, so I don’t know why but instead of just finishing the cockpit why they decided to give up on it.

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But honestly how they have handled the Comanche is appalling. No IRCM, no countermeasures, cut the amount of Stingers in half, only AGM-114B which left US service before the Comanche was built, gun can’t be stowed, no armour, had to fight for an RWR and they gave up on the report for a better RWR too. Infact all the outstanding dev reports have just been abandoned.

I would say its surprising but that would be a complete lie.

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So IRL, did the Commanche ever get the infrared jammer or no?

We don’t know, we know there was one at very least planned (ALQ-144(V)3 & ALQ-144A ). Similarly to the one that the AH-64A(+) or -64D could optionally take mounted as part of the Longbow program.

So it was designed and a mount was planned but I don’t know if it was mounted to one of the Flight test airframes, or to one of the partially completed airframes at the time of the program being spun down.

It should at a minimum actually meet the precedent threshold that set by the YTak-141’s IRST blister that was never mounted to an airframe.

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Would something like this work?

Spoiler

Well you could just build it out of radar transparent materials (similar to a radome), so its not an issue.

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Only one flaw with that last sentance…

It isnt russian, therefore they have to ensure it underperforms.

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So unly Russian stuff overperforms ingame?
Didn’t know the F16 is able to pull 50° of AoA irl

Cope

The F-16 can pull up to 45 degrees AOA instantaneous and then it risks departing, 28 is the well established max sustained AOA for the FCS.
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Reminder that the SU-33 and other AOA override SUs can literally hover in game, the F-16 by comparison is actually limited to it’s FCS capabilities.