Can do it and actually be able to do it I think are 2 different things.
Yes, IRL you wouldnt be able to see the target below and therefore locking onto it with the HMD would be sheer chance, but I dont think that necessarily means you couldn’t.
The issue is the thrid person you have in ARB and would be eliminated if you forced everyone to fly from cockpit like we have in SB. (which does already disable the HMD if you look down into the cockpit)
The issue with the HMD is that the Rafale has both excpeionally good dogfighting performance and the best HOBS missiles. Removing the HMD limits the HOBS performance of the missiles and bring the loadout in-line with nearly everyone else, the only exception is the SU-30SM, which has its own mitigating weaknesses
Yes… in a way which removes the identity of the aircraft in game. Not being able to use HMD at 14.3 means you are restricted to very conservative engagements which is 1. Not what the Rafale is good at and 2. Not competitive
You can to a degree. Maybe some leniency like 5 degrees down for just QoL, but I think staying in the notch while comfortably firing missiles at a target shouldn’t really be a thing. (And if it has to be, you should have to bleed speed constantly maneuvering to do it)
I agree with this. Also, if there were a way for the HMD to show targets through the cockpit, then the ability should stay/be improved.
I cant think of any reason why the HMD’s couldnt, only dont so that they dont get in the way of trying to read instruments.
Like for example, in the Typhoon, I dont see why the IFF DL would stop working just because the target was below the aircraft.
There might even be a setting somewhere to allow the pilot to configure this, but that is just speculation and systems like Striker II are fully compatible with the look-through tech, its just that the Typhoon doesnt have the necessary cameras for it, though both the Striker 1 and Striker II can use existing sensors like PIRATE and the Tpod to provide an overlay for the pilot
If service Rafale’s have no HMD, well then they shouldn’t have one ingame. Would be perfectly to balance these crazy op Micas and the huge loadout count.
Sounds good, Rafale is just too opressive. Game is not advanced enough. Others can’t really play air rb with these Rafale’s ruining everyones gaming expierience. Also GRB imho.
If Rafale is better than those two then the change would be net positive for the game, as the difference between the worst and the best would be lowered.
You should look up the correlation between games failing because they tried to balance everything by nerfing everything downwards instead of either just fixing the game or buffing the lesser options. You will make the Rafale less desirable and in my opinion remove the reason to really play it. This is funny because this is basically the only time in France’s entire time in air RB that they are meta, yet the community acts like this is some massive oppression. Gaijin is taking forever to change the meta up for variety/enjoyment reasons but you don’t have to nerf the Rafale to achieve this.
it was a game of 8.3 - 9.3, i was using a subsonic, and killed supersonics [F3H-2 / F-100D / F-4D / Super Mystère B2] - most of them completely unaware of my doings -
i killed 7 guys (nearly 8) before landing to rearm
if player skill was balanced, it would be impossible or rare to do,…
yet it happens quite regularly to everyone having a bit more skills than the others
you guys want to speak of balance for vehicules, using metrics that can be flawed (in-game results, win-rates, KDR,…) because based on a variety of player using them or not.
This argument would have held water if the F-2A wasn’t added without an HMD.
Also this is not true either. Mirage 2000 was meta as soon as it was added. Even moreso with the older flight model before the rate correction attempt.
I am not a fan of that decision. I don’t find the F-2A to be competitive in air RB as a result of it.
Do you have a 3rd example? Because otherwise you’re about to fall under the whole “exception to the rule” argument. I did think of the M2K but just wasn’t remembering how long or how impactful it was to air RB. It was VERY meta in sim for sure.
Rafale #1 and F/A-18 #2
Rafale vs. one of the new US additions.
Just noticed the winrate is way off, too. No vehicle should reach almost 65% (!!!) winrate, while most other jets are below 50%. Some lucky ones bit over 50.
Its just not balanced. Something needs to happen. Making the C F3 historical would be one first step. Its necessary to remove HMD and nerf the loadout to irl numbers. Balance would profit, it would be historical. So everything fine. Should be done tomorrow.