R27ER was already the freest kill in game, why did gaijin make it borderline undefeatable now?

Also not pinging f14 RWR, so if you see an f14 just throw an r27er at it and enjoy their tears

it doesn’t ping any rwr because people can launch it on tws (bUt mIg 29 oNlY hAs pD hDn) and then lock onto you when the missile is like 3km away from it’s target where it’s virtually impossible to notch.

No, I mean it does not give any RWR warning even if you maintain lock

İt also has less range now tho, A LOT less range , it’s total thrust was reduced by a lot

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Its drag was also significantly reduced. From the tests people carried out that I have seen, at around 30km mark the ‘new’ starts to overtake the ‘old’ ER, so I honestly dunno where the “less range” is coming from.

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I got multiple 50km+ kills with R-27ER when it was first added , it really isn’t possible anymore unless it’s perfect conditions

I wonder if the motor change is historically accurate or just a balance decision. That change was quite a big one

Hug the ground & it wont hit.
Notch & it won’t track.

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it has less range but more acceleration, range doesn’t matter when everyone flies low, it is still going to be a free kill below 8km of distance. Nobody does BVR in this game now. All successful engagements occur at 10km or less and the closer they are the more common. Even if it’s a “huge nerf” (it’s not given the meta, rather a buff) the aim7m is still a hopeless missile you can just dodge by tossing your plane around, and it is the slowest and worst accelerating missile in all rank 8.

datalink gets you, missile detonates near you and leaves you with a red wing, making you unable to dogfight. You miraculously arrive at airbase and repair, match is over. Try again.

AIM-54 does this way better than the R-27ER lol. Don’t fly in a straight line then? Try again.

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So true

is it right?

r24r being a better skyflash, r24t now is unflareable, r60’s totally ignoring flares on head on, r27et, r27er short range buff, r73 dogfight missile (perfect for the furball meta, if you don’t flare around a mig29 that isn’t even looking at you you die)

this patch is definitely for America.

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R-60M ignoring flares , İN HEADON? Damn bro at least try to be subtle if you are gonna make stuff up

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huh? they do ignore flares below 2km from launch, aim9j’s too when you get a frontal lock on someone, they can flare as much as they want. The aim9l is very flare sensitive on head on. Plus doesn’t pull as hard initially as r60 or aim9j.

Side note: F16’s pull harder now, at the expenses of snapping their wings when snaprolling a missile on same fuel loads. Patch is for America, we have f22 raptor and aim9x too. USA OP.

AIM-9J seriously? 🤣

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yes they do ignore flares head on.

Yes, that tends to happen when you launch it point blank. 9L, R-60, anything that can arm fast enough(sad magic 2 noises). The only missle ignoring flares in a head on not point blank is the aim9m. Since you argue in bad faith by ignoring logic, I’m eager to hear what wisdom you have to bestow upon us today.

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That missile barely has front aspect capability. You need to be really close to your target in order to lock it in front aspect using a rear aspect missile.Since you are already very close to your target your target’s flare wont affect the missile.You can get a similar result using all aspects as well.Just fire the missile(Front aspect) under 1 km and it should ignore flares

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SMT we have in game is from 1997, not 2005. 2005 version should’ve had additional flares and SPO-150 instead of SPO-15. Also, f-16c we have is a 2003-2004 modification, with JHMCS installed.

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