R-77-1 multipathing

Has anyone else noticed the fact that the r-77-1 is basically unmultipathable? For instance, I will be flying at 15m radar altitude over water and it will still directly hit me even in the J-10C which is a very small plane

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All missiles are affected by multipathing the same way, it’s just a matter of proxy fuze and explosive mass. However the ideal multipathing height is 30m.

R-77/R-77-1 are slightly less affected by MP (I cant recall why specifically, its not a huge a difference though)

The better question is why are you relying upon only Multipathing to defeat an R-77-1. Especially if its fired from above?

Also as Inverse said, there is such a thing as being too low

Have you tried notching?

Due to how its navigation is set, in front aspect shots it leads in a way that makes it hit marginally closer to the player, making being splashed more likely.

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becasue they have a bigger warhead than the amraam for example

No, its what Xeno said above.

(yes, the larger warhead helps too, but it wasnt what I was referring too)

The faster the missile the less MP will affect it because it gets closer to the target since it leads a bit less.

Then the R-77 family have around 15kg of explosive which also makes MP less effective.

Also the very fast track rate from the SM2 might help a bit (narrow scan is crazy fast) if the missile decides to listen to DL but i’m not 100% sure.

If you are multipathing, do S turns near the ground, which will help a lot but it’s never a guarantee to survive the splash damage

relying on multipath in the big 26…
:sob:

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that dosent matter on ESA radars since they will update the target no matter what every 0.5 seconds
(could be more, could be less, it was sub 1 second tho)

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ontop of that 15m isnt even the ideal multipath altitude

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good to know

So when I am focusing on a target with narrow scan with aesa is just not useful in any way? Even with slow aesa from the F-2A?

yes

since it will update it without you needing to scan the target
scan speed on ESA radars is only important to initially detect the target, but after that it will get updated no matter what in a constant interval

F-2A AESA is bugged to shit anyways lmfao
can’t datalink anything because it loses track of everything

I think the only thing that really matters is that its an ESA. Though hard locking a target with an M-Scan can have a similar effect