I wonder if there is some kind of volumetric bug going on with it? It might be trying to fit the rounds between the plates / ERA or some nonsense like that.
Yes, why ?
Ok.
Until gaijin goes and makes completely new code for impact simulations, it wont work well.
I’m curious as to why the main armor around the gun breech of the M1 tank has been nerfed. I only noticed this issue recently.
At the same time, regarding the lowermost row of Explosive Reactive Armor (ERA) blocks on the frontal upper hull of the ZTZ99A—due to a previous nerf that weakened the composite armor of the ZTZ99A’s upper front plate, that specific area now fails to effectively protect the crew against DM53 rounds.
Yeah, I noticed that too. Somehow, the area around the mask, that is, the cheeks of the turret, also has a weakened armor.
A BMPT onve overpressured me while I was in the PUMA with it’s 30mm HE round
Yeah, the PUMA, Namer and co have a fraction of a fraction of the protection they should have and are ridiculously easy to disable. Meanwhile they went out of their way to artificially cut the external belts leading into the BMPT so not only can you not ammo rack it that way, you only burn a tiny amount of it’s ammo if you set it off.
“We don’t want to add unfair vehicles that would be impossible to destroy hull down” - Gaijin some time ago
We could say the same for the Namer or PUMA but they are much weaker
The funniest thing is, after the ammo detonates, the amount of ammo doesn’t change. And no reloading occurs. The ammo simply burns and continues firing.
At the same time, Stryker and Bradley. 🗿
Can’t the stryker be ammo racked if shot through or under the breach?
Also, do you mean the Bradley with 5 open bug reports, accepted months ago?
I know the spall liners barely touched the bardley and the CITV is still limited to the 25mm’s gun depression + more, Idk, I try not to be a cry baby
Don’t hate me for it, but the Robox MTC game has these features modeled very well.
I like the option to see from the gunner sight but tanks have multiple sight which isn’t implemented in WT, or… at least I could figur it out…
What I mean is that they have zero armor. Simply zero. To destroy them, you just have to shoot in their direction.
My bad, I thought you were on the “USA OP, NEED NEEF”, “Bradley and Stryker too strong” side. The “🗿” got me overthinking.
No argument only personal attacks.
Thank you for your contribution. o7
I’m pretty sure Gaijin intentionally did this. I pretty sure it’s confirmed that the Challenger 2 Breech can stop around 600mm of protections. It’s to prevent tanks from being unstoppable in a hull down position. This then brings up the terminator, but thats another can of worms
Oh, someone told me that Russia in the game is not strong.And he has been arguing with me.
I don’t understand why he has such an idea.
In the game, there are more or less problems with the tanks of China and NATO.