Then you will forever suffer from those ridiculous balances.
We need to fight constantly against them rather than let them beat us, whatever they want.
In their theory, Q-5A/L will face F-4EJ, and no napalm bombs on J-7D :P
That is one of the reasons why I hate this game, even though I am wasting my life on this.
This is an issue that the J-6A also has, it’s not really something unique to this thing. In my opinion the guns aren’t that bad, and yeah, carrying bombs fucks you over – which is why I think this plane has such a a poor KD. People focus on bombing bases, rather than trying to get kills. People die super easy when all they do is hyperfixate on getting the base.
A problem that creates a lot of controversies inside the game is that they don’t have real strict rules on anything that Is added to the game or to the changes to the game.
Issue with that take is that it is designated as a strike aircraft. Also J6 has 30mm which at least have the potential of getting a one shot on someone, with 23mm it is near impossible. Also J6 does have missiles, which can get kills be it quite hard, u at least don’t have to get ultra close. Also the issue is, ur not very fast, so half the time enemy aircraft just simply runs away, if u had missiles u could at least have a chance, with this, no chance.
Ok come on. Which one of you is carrying games in the Q-5 and forcing Gaijin to increase the BR of this clearly overpowered plane. I want to see some replays of these 10 kill games.
yeah thats pretty much what Q5s do when i occasionally have on in my lobby, no one bothers chasing them, too much effort. They kill ground targets, rtb and leave, dollar dollar
the entire lineup including a5c are just extensions of mig19’s largely, and have been used ALOT for grinding.
They are excellent energy fighters etc, but there’s a really stiff line that needs to be drawn around these tiers when you don’t have counter measures, and aren’t a f104…
I was surprised to see a5c pushed so high as it is.
@主席的白战士
Prove to us that F-18 isn’t under-BR’d.
Prove to us that Mig-23M can even win against F-111C.
Prove any of my post’s statements to be incorrect.
Coming back to this thread after both Q-5s have gone to 10.0.
Still have not seen any arguments for them to be equal to other 10.0 planes, and absolutely nothing from Gaijin. Gaijin needs to explain how they are balanced at 10.0 by looking at comparisons against other similarly BR’ed planes.
How are they 0.3 worse than the J35XS, F-8U-2, or the Mig-21SMT?
I’m referring to the fact that you think a 9.3 plane with flares belongs at 10.0 because it’s good at destroying immobile AI targets in air battles, there is no universe in which I can believe that you are a serious person.
@主席的白战士
The Q-5 has been a guaranteed Thunderer for years due to its flight performance.
Who knows, maybe Mig-23BN is the same, but that one does lack flares.
F-105D is the same but lacks flares and is 10.0. Though it does have 2 “useless” at 10.0 AIM-9Es.
If F-105D had flares I’d call for it to be 10.3 - 10.7.
What is this mysterious Q5 flight performance you speak of, it’s a MiG19 at 10.0, you cannot engage most of your contemporaries in a fair fight, and if you get uptiered you might as well J out. Like Pietr said, unless you play like a bot the plane is worthless.
10.7 with just Aim-9Es is way too high. And don’t bring up the F-5s, those are special.
It should be 9.7 in AIR RB, and there is no justification otherwise. Yeah it’s an attacker, but that shouldn’t wholly define it’s BR. It’s abysmal in air to air combat at 10.0, because it lacks missiles (everything else at 10.0+ has them), powerful guns (the 23mms are weak compared to what else is found around that BR), and it’s also quite slow.
The Mig-19 is 9.3, it doesn’t have flares or CCIP, it’s objectively worse for earning rewards than Q-5L and Q-5A.
They have identical climb rates, and the Q-5 is slightly worse in the turn due to the older tail.
I think that flares and CCIP does warrant 0.7 BR in improvement when general flight performance is effectively identical.
Ground striking [the Q-5’s purpose] is less reliant on dogfight performance and more about survival performance.
In no way do flares warrant a 0.7 increase that is an insane take. CCIP doesn’t affect your performance in ARB in any way, a bomb sight won’t help me against other planes. Other attackers around that BR either have heavier loads than the Q5 or much better AA capability.
They have equivalent flight performance, the only difference is flares. Flares should bring it up be 0.3, but the worse A2A capability does not outweigh the benefits of CCIP in an air RB setting.
And that survivability is quite bad since you only have 9 flare pops until you become a 9.3 plane at 10.0.