Proposed M50 damage model changes

Currently, in the game, the damage model for the M50’s recoilless rifles is implemented incorrectly. This is due to how the damaged model handles all six rifles, counting them as one gun. When one gun barrel is damaged or destroyed, this status is applied to all the other barrels (pictured below). The main draw of the M50 is its armament; aside from this, it has very poor survivability due to its armor and crew amount/layout, so it is incredibly frustrating when you do survive a shot only to realize it impacted one of your rifles, rendering all your guns inoperable.

I propose that instead of grouping all six of the M50’s recoilless rifles into one damage group, they can be damaged individually. We already have this implemented on other multi-barreled vehicles, and considering the M50’s rifles operate independently of each other, it makes sense that they receive the same treatment.

Would you like to see this change?

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