Problems of the Maus

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  • Issue one: Being oneshot by ANY high cal HE shells and/or HE variants from the front.
    This is a very common problem all of us maus players experience, ANY variant of high explosive type shells cripples you.
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Due to laws of physics about how high/med/low pressure gas wants to exit the path of least resistance into the air outside the tank, this is what SHOULD happen.

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Example: HE and HESH both oneshot your tank when they shouldnt.



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Evidence why it shouldnt:



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What SHOULD happen if HE or HESH pens you on your vents DUE to bulkheads of 20mm~:
Purple= explosive high pressure gas entering from pen zone
yellow= explosive low/medium pressure gas leaving

Example:

What currently happens:
image

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What SHOULD happen if your mantlet gets shot by HE or HESH and you get pinned via a HE bug or highpen HESH in the mantlet DUE to vents AND Bulkheads of 20mm~:

Purple= explosive high pressure gas entering from pen zone
yellow= explosive low/medium pressure gas leaving

Example one:

Example two if your first 20mm bulkhead SOMEHOW got penned:

What currently happens:
image

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What SHOULD happen if you get shot by HE on your roof and it pens:

Purple= explosive high pressure gas entering from pen zone
yellow= explosive low/medium pressure gas leaving
Orange= gas that didnt enter

Example one:

Example Two if bulkhead somehow get pinned:

What currently happens:

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What SHOULD happen if HE or HESH pens your LFP or UFP on the front.

Purple= explosive high pressure gas entering from pen zone
yellow= explosive low/medium pressure gas leaving

Example:
image

What currently happens:

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What SHOULD happen if you get shot with HE or HESH on the TURRET rear by the vents.

Example:

What currently happens:

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  • Issue two: The Maus is very slow due to its weight, both turret and mobility wise. Against MBTS in a full upteir you have almost no chance if they are smart.
    However, due to it having APHE-DS it is a semi-fair trade off.
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  • Issue three: Due to how the Maus is set up uniquely in game it is also busted against things like WW2 tanks, for example TIGER’s, IS2’s, T44’s and so on.
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Provide any comments on | Your opinions | Your thoughts | Your Ideas | How you think the snail could possibly balance this poor heavy.

being hit by a 155mm HE will kill any tank in the real world

yes they should. big HE blast is gonna nuke anything in that position. a bulkhead isnt going to do that much

2 Likes

Including hesh in your complaints is wild

this isnt a complaint it is simple gas physics, thanks for the opinion tho

also did you even read the forum sir “viewed this post for 47 seconds”

1 Like

As they other person said, you don’t need to know gas physics or whatever. Hi caliber HE is already underpowered than irl. 20kg of TNT is going to incapacitate any tank with a direct hit

2 Likes

not exactly but most of the time yes. however this is warthunder and hullbreak was removed a long time ago so lets not readd this feature lol

Im for hullbreak on HE and HESH tbh. APHE and HEAT or solid shells shouldnt have it tho

1 Like

i would like to remind you hullbreak was removed from wt for this very reason. while your statement is VERY true i do beleive if u got shot in the ufp front u would be fine

HE does whatever it want currently
like fym my 203mm cannon barely has 4 extra mm of pen over the 155mm cannon?

Also I feel like hesh’s main downside is that spall doesn’t bounce around, it hits an UFP, spall is directed downwards, only driver is killed.

1 Like

ya lmao sometimes i shoot a light and it OVERRPENS :skull:

fym you overpen? Are you sure you didn’t load SAP?
image

1 Like

Yamato’s 460mm HE has 12mm more pen than M107

incredible

1 Like

thats m109 rounds for ya HE overpenning sometimes :sob:

spagetti code at its fineest lmfao

1 Like

and yet the sturmtiger rocket has more pen than ymaato i think? u7nsure

Sturmmorser rocket actually has double the explosive filler. 125kg of tnt has 20mm more pen than 9kg

1 Like