While content is always appreciated, I don’t feel this will add much given the TT M109A1 is already available at Rank 4.
Hopefully there are plans to address the UK 5.3/8.3 SPAA gap during this update, reorganise the armoured cars so they can actually be used for Scouting, or fix the many long-standing issues with Challenger 1/2, Chieftain, or other UK TT stalwart vehicles.
Would be nice to know actual vehicle parameters: reload, guidance speeds, optics, presence of laser rangefinder, depression/elevation angles, ammunition etc
Hey Gaijin. It’s great you are starting on devblogs.
BUT. Do we always have to start out with a premium? Premiums don’t get me excited about an update. They are boring and not worth my time. It would be great to see some tech tree stuff or new mechanics as a first dev blog in the future!
Can we stop with the bloody HE slinger spam. I never liked the idea of these and the rubbish they’ve become has enforced that. It was fine when it was just the silly Sig 33 and KV-2 because you didnt come across them much, they were easy to kill or were not as great in some other way (reload or other). Now they’re as common as a cockroach in an NZ wood shed, they can remove things with one shot while simultaneously being horrendously bad. If the Maus got removed for being too unbalanced, these should be too.