Pre-Order: F-14D Super Tomcat

Tbf nothing will outperform the F-14 IRIAF until F/A-18 with AIM-174B

Other than that the F-14D should be a slight upgrade over the 14B: 9M, AIM-54C+, AIM-7P, etc.

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The F-14A that was testing the AMRAAM wasn’t just testing ‘can the airframe use it’ - it was testing the missile itself. The very easy to find picture, that even shows up on Wikipedia, and is dated to 1981/1982 (later date may be publication of the image vs when phot was taken) is a full 9-10 years before the AMRAAM entered full production and service. However right alongside it’s roll out was, in fact, the F-14D. There was never any question that the F-14D, or any F-14 frame, could carry and launch the missile because of how and why the missile was designed. In fact the F-14A was likely chosen because that plane, and it’s crews, were the ones already designed and trained to fire one or more ARH missiles at once.

Reason it’s called ‘Advanced Medium Range Air to Air Missile’ is because it was meant to replace the Sparrow, not just in role but it literally had to fit and carry the same way as an AIM-7 so that it could be used on still active at the time F-4’s, F-15’s, etc. Literally anything capable of carrying a sparrow, long as it had the right radar, could carry and fire an AMRAAM. And it would make sense if they added 14A-65 to give it the 120A, if were talking peak, just before it’s retirement F-14D, then it’d be in terms of in-game already weapons 120C-5, realistically the 120C-7. Cause about the only real difference physically between any models, is clipped fins to fit in the Raptors internal weapons bay. You could practically spawn 3 versions of the 14D off this with the ‘before AMRAAM production was in swing’ - which would be as it is now, the ‘once AMRAAM production was in swing’ with the 120A, and the pre-retirement with every upgrade it ever had with a later 120C series missile. Which in Arcade would likely translate to 12.7 (though it needs to honestly be lower than that), 13.0-13.3, and likely 13.7-14.0 respectively. Hard to gauge given the F-14, even in the D configuration, is still more of a Gen 3.5 aircraft than a full Gen 4 fighter, and heavy af.

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2 things can be true at the same time.

  1. Premiums help fund the game and keep it profitable.

  2. The community deserves a lot better than what we have been getting lately. (Especially in regards to the F-14D)

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Is the Radar of the F-14D able to Datalink the AIM-7P?

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I did that game sucks want to be a smart one again?

Don’t pay attention. He knows nothing about the game, he only has this plane at 14.3, he hasn’t flown any others. And all his knowledge is just shouts from this forum.

Overall, I’ve noticed that many people here are the same. Especially the F14D balance.

Yes and no.
Depends on who you ask

The GE is one of, if not the best 14.3 aircraft in the game. I’m surprised its not 14.7.

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Man, I’m seriously thinking about getting one. The AIM-9M is something, even if the AIM-7Ps (with datalink) would be way better. If it came with AIM-7Ps, I’d buy it right away.

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I can agree, but the F16 is one of the best airframes in the game especially for DF, sure, but I’m not looking at it from just carrying 12 missiles perspective, the F18E is the same way and it carries a few more missiles, the F15 as soon as you get into a merge at 14.3, you lost, it’s a flying brick as soon and you hit the aoa button, you lose every bit of your speed you had, the F16 has amazing energy retention, I haven’t gotten to play the F18 yet

Doing a turn and burn or a 180 degree turn in a F15 below 900 MPH causes you to go down to below 450 MPH, that is awful

You’ve never played the American line so how would you know how good the pobit, GE, and F18E is?

You play 13.3 as your main BR, ofc you think the GE is a monster, go play the GE in your typhoon and you’ll see that it isn’t that good

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you are funny, it carries 6
5 if you want maw
4 if you want maw and historical/rl accuracy

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I meant the F15 carries 12, I know the F-16 only carries 6.

If you’re playing someone who knows how to notch, that extra 6 missiles means nothing

ah

but wasting 12 missiles on a single notching dude is either skill issue or desperation

You don’t have to waste the extra 6 missiles you can just keep them on your F15 and you’ll just lose quicker in a DF cause you wanted to hold that extra weight

I completely avoid getting into DF at all when I play the F15, it’s not worth it, I’ll just go climb away and try and shoot top down

I mean it adds like 2 and half seconds to turn time with 12 missiles(about .2 seconds per missile), I haven’t played the F18E yet so I can’t really speak on it, but it’s flight performance can’t be that bad

Why y’all talking about f15ge and f18s. This is the f14d post

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Performs 2nd in kills per spawn*

the death rate in the F15 is above 80%, while the other 2 have it below a 75%

You love to cherry pick stats

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>Add the F-14A IRIAF, give it the ability to launch and datalink with R-27R1 (Impossible IRL)

Gaijin seal of approval!

>Add the F-14D, deny it AIM-7Ps because… Seriously, what proof does Gaijin have that it couldn’t launch and datalink with them?!

Gaijin seal of disapproval!

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Cringe.
Someone tell him what statistics anyone look at in air battles.