Pre-Order: F-14D Super Tomcat

The behaviour of 54 is wrong currently. I searched a bit and it’s probably due to the game not modelling accurately the air density/drag for missiles above 12km alt. or something. The density of the air doesn’t drop in a linear way after a point , it drops massively.
That can affect more a missile with higher drag profile like AIM-54 , that uses sustained thrust, than a 120 that has way lower drag profile and way better power to weight ratio even with way less burn time , OR in the example of F90 the missile just overpowers the drag and breaks through mach numbers faster , losing to drag progressively but from a higher mach number .
For example , for a launch at 15km altitude AIM-54s CxK should be around 0,35 or 0,4 (assuming the missile has angles and doesn’t beeline anyway - beelining will be way lower but unrealistic as a behaviour).
When i changed this value and CyK to 1,2 in statshark it started producing more realistic results.
However those numbers are somewhat correct for the altitude i mentioned, if you drop the altitude at 5km with the same numbers , you’ll hit at 100km away targets with 2 mach+ the speed on impact. Totally unrealistic , because the value is wrong for 5km.

Well, what i would do in that scenario that i couldn’t use variable air density and drag etc. and had to hardcode it?
I’d make 3 or 4 different values depend on altitude and i tried to code the missile to have variable drag to mimic as possible the variable air density i can’t have.
However i’m not a programmer and i can’t really help with that.

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Reading the patch notes gave me the wrong impression regarding the improvements to engine performance and the rudders.
Still, the missile is powerful.

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Man hasn’t stopped playing it since it released I guess

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But yeah that missile + radar combo is outright diabolical

F14D is perfect counter to SU33/SU27 at same br now sadly they made it premium ofc cause greed

until they move the SU33 or SU27 up it should stay 13.0

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Little bit
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mate they just dont notch lol

It still needs AIM 7Ps

that will still behave like a aim-7m

it should i dont see why it wouldnt while we have zero useble documents to give it AIM-7Ps right now due to the F14Ds manual being export restricted it can as far as i know

Not really but the AIM 7P2s would be a lot better for 13.0

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I find F-14B doing fine with full AIM-54C loadout.

the radar makes the D infinitely better due to its radar being a lot stronger in basically everyway

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Su-39 still needs its R-27s

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Okay cool but that’s a completely different discussion?

True, but people saying X vehicles needs “this weapon” on newer stuff is just non sense, when things like the Su-39 have been around for awhile now and missing weapons it should have

You’re talking about the Su-39, which is a decent strike aircraft that sits comfortably at 11.3 with the missiles it currently gets, so that’s a pretty weak argument.

The F-14D, on the other hand, is a half-baked $80 premium that they were originally planning to release with AIM-9Ls. You’re using a poor example here because the Su-39 is already very capable in both Ground RB and Air RB, and giving it R-27s would be completely unnecessary since that would inevitably push its BR higher.

Next time, use the F-4J (UK) as an example instead. That aircraft is in a really bad state and hasn’t received a single meaningful buff since its release back in 2022.

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That will ruin it

no it wouldnt
because the f14d cant DL it

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It’s been proven multiple times in the bug reports that it can, mate. ☠️

I think its over now. Now was a SU-30 prime time and this game are not fun anymore. I think US TT will not get anyting good and if it will be a premuim game now. Im out now glad to see you gays doing well.