Well yes, im just saying mister cofcof is silly
Now we’re getting into the part that’s a game, and for the purposes of balance, they don’t want the F-14 to have the AIM-120. Stop trying to find a logical explanation for everything a game does some things just won’t make sense.
This guy cant be real 💀
What’s the purpose of having somewhat “realistic vehicles” if there is no logical explanation behind their performance
I didn’t see that when the F-14 was first launched, when no country had the Fox-3 and the F-14 was up against the MiG-23 :=
Because game balance doesn’t follow the logic of realism otherwise, we’d already have the R-37M, R-74M, Mica-IR, AIM-9X, Meteor and other missiles, and we’d have Brimstones with MMW and cruise missiles everywhere, but we don’t because game balance sets limits on armament, and sometimes these limitations may not have an obvious or easily judged reason.
Yeah, but everything else acts like 7P Block 1 anyway… Or MH. You wouldn’t tell the difference in game.
Only the lofting misses and …i don’t really find the reason why.
Also, i see 2 reasons why 54 in game won’t go much faster.
Firstly 54C and C+ loft half as they should. I don’t know about A, the other 2 i’m sure of it. At least if statshark is correct. And it seems to have 2 flight profiles depending on altitude.
EDIT: i was wrong on the above. You just need to shoot it from like 18km alt and mach 1,8-2. it does the lofting it should. In statshark at least.
But then the drag still stands. The missile goes around mach 4 , not even 5 no matter the situation.
Then… Drag. Going downwards with engine on should hit 5s…here stucks around 4. And with the changes in thrust, i do believe they will fix something with drag if they statcard it 5,7 mach.
Statcards are usually situationally correct or close to correct. This 1 is nearly 2 mach out…!!! And they changed it , while they could have kept the live ones (which again were wrong but ok) .
Probably they will toy with it before change it , because it’s a bit serious…it can affect range as well.
G-Overload change alone , makes them way better than on live though. And pretty sidegrading with F90. You’ll hit shots that f90 will just fail, faster or not.
It’s the first time i feel a bit optimistic about the thing.
Stat card is usseless but the previous engine came very close to Mach 4, now I’m not sure what might happen given the other changes that have been made
Yep
Doesnt even matter btw, the lost weight negates it. Also you must be terrible if you cant dodge a flying telephone pole. Also its slightly worse in manuevering than the sparrow now which is crazy, look for yourself on the dev server, its crazy how well it turns now. Also stop blatantly lying about stuff, it feels like you’re trying to push an agenda
because you are not looking at a 14D
that is a F-14A+, look at the engines
A*
A+ is F-14B designation from 87 to 91 you know
F-14ABCDOM*+(U)
now there has to be the correct designation in there somewhere
He lies so bad the devs muted him for several days once last week already 😂
You can always report the lies.
forgot C and ADCOM
fixed
nah you can just pic and chose from the letters that are already in there
Now what would we call the F-14A with Bombcat upgrade? “F-14B-” maybe? F-14A(R)?
Where amraam on f14a then
the F-14A ingame is not the F-14A*
and not compatible with it
Bruh, I didn’t realise the “*” was the designation, not a correction lol.
imo F-14A(1998) is best because those cats didn’t have specific names like F-14BU and F-14DR
