I would suggest the Ozelot being maybe 10.0 definitely not 9.3 since it has radar tracking. Machbet has no radar.
Well if we are talking about br bracket 9.3 hellis most have about 4km range maybe some 5km. So having the ability to be able to take them down at distances of more than 5km at br.9.3 is not really fair to the heli player. Not to mention the snail paced missile that you have to keep manually on target.
I agree, gepard can stay at 9.7 with stingers but the ozelot is nowhere near as effective with just the stingers. Yes, they’re potent but barely pull any G’s and can’t lock helicopters beyond 3km and around 2km for snow maps
ozelot range is low for helis, around 3km and not 4km. if it’s a snow map it feels around 2km. It definitely can’t be 10.0 like you said, that’s just a joke.
OK 10.0 br might ne overstretch but heli range at br.9.3 is 3 to 4km, plus ozelot is extremely small and hard to hit . Us helis at 9.3 to 9.7 have an effective range of about 3,5km clear line of sight. TOW missiles take a a long time to reach target, so ozelot is not in a bad position at all.
I mean, helicopters will be disadvantaged anyway since the shilka with igla’s is also 9.3 despite having manpads AND guns and i’ve been hit by those igla’s from 4km when i was using the mi24P with shturms (i had the IR signature reduction mod as well)
There shouldn’t be 9.3 SAM spaas at all. The only reason Imp.Chapparal is at 9.0 is because it’s seriously just that garbage
Ozelot doesn’t have radar tracking
No it does not have a conventional radar tracking, but it notifies you from where targets are coming from which kinda acts like radar. Plus it has thermals that further enhance its capabilities.
Yes the shilka with igla missiles and a radar at 9.3 is also quite powerful it also hinders helis as well. Radar is not the best but it is still formidable.
But its fair for those same helis to take out tanks from 5km away that can’t do anything to them?
That’s IR search.
Correct, it has IRST with a range of 8km, half that of the Gepard’s radar.
Gen 2 thermals at a BR where the majority of other SPAA have a comparable kit. Either with gen 1 thermals with a gun or better missiles and guns but no thermals.
Well i dont think they can take out tanks at 5km, 9.3 helis dont have 5km range, at least the US helis at 9.3 to 9.7 have tows effective range is about 3,5km max engagement at 3,7km. The Lynx at 10.3 in the past did and the Mi35m at 10.7 all have beyond 5km capabilities and thermals as well. So the majority of helis that tanks face are with an engagement range of 3,5km. at br9.3
Yes accurate description I don’t wonna seal club tanks with helis but you cant just add all kinds of aa systems with significantly faster missiles and much easier game play to then take helis out without getting a shot in. After all aa game play is at least 4 times easier than controlling a helli and getting multiple frags.
Thats why helis have system to deal with that (countermeasures, IRCM, and MAW)
True, well it will always be a sea saw battle between helis, aa and tanks plus planes too. If things are in balance then we should not be experiencing that many problems, but the hardest thing of all is to find that balance in such a game with that many vehicles taking part in one battle.
It will totally depend on which aa, not all aa are good at taking out helis, most manpads are out ranged by even the ss11 of the aluetes, same goes from most spaags, which almost all are bad at dealing with helis
Yes some aa are outranged by hellis, but remember a helli has to spot those aas and a lot of the time they are spotted way too late. Then maneuvering holding on to a target takes all your energy even if you are an experienced pilot. Then after one or two impact hits, you have to maneuver the heli and turn it around or change course which makes you extremely vulnerable even to machingune fire from the ground let alone missiles , sure you can take the course of staying at a longer distance but by the time your missiles hit your are also exposed to enemy air and aas that have spotted the trail of your missiles. Its much harder to play and pull of multiple frags than lets say staying in your zone and locking and pressing one button.