The Legendary Pegasus engine used in the Harrier jets are very different from other engines when it comes to their thrust settings, temps, and RPM.
I propose they should be reworked so that the % throttle in game = %throttle and temps in the manuals.
With this now fixed it will be possible to assign sustained turn rates to various engine settings instead of guessing blindly.
- Remaster to match manual
- Leave incorrect
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As seen here 89% throttle should only give me a temp of 540 not 627.
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Due to these vast inaccuracies in the thrust mapping it is actually impossible to properly reference time to climb charts, turn rate charts, and thrust output charts.
The engine parameters need to be changed so that we can properly tweak the Harriers to perform as they should.
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Making throttle = RPM wouldn’t work though and wouldn’t be historically accurate either.
Simple example:
Ground idle should logically be 0% throttle, but it is 25% RPM. So how do you make that work without decoupling throttle % from RPM %?
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I thought about that as well.
Might work if the 25-89% is mapped so that when the throttle goes from 0-89% it will hit 89% or Max C. when it gets to 89% throttle. From there it can just follow the chart.
We could use the fuel flow cruise to match up the lower RPM.
The fuel flow rates of the Pegasus in game are wrong too. It actually burns less fuel the faster you go.
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Ultimately though, throttle percentage is not tied to engine RPM in real life, so you are asking to replace something that is unrealistic with something that is equally unrealistic.
If you care about engine temperature then your best bet is to compare in game rpm (viewable in localhost) to temperature and forget about throttle.
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Yes you can do that.
And base it off of the max rpm of the engine and they 100 and 1 different thrust mappings in the datamine.
We can not make reports on the datamine.
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