[Poll] Remove the R-27ER from the early MiG-29 variants

the 29 doesnt handle vertical well due to big turncircle and speed bleed

and in 1circle it gets smoked

only way to win is by 2 circling it and constantly going upwards draining the F14B out of energy

Exactly my point.

It’s quite good at it with landing flaps. But i meant 200-500kmh. During the top of the turns, you’ll routinely get to 200kmh in the A. Not much a problem in the B.

*F-14A

Edit: Just putting it out there I don’t think the MiG-29 is a bad dogfighter. It’s just not F-14B level.

Nah bro… Fine it counts…

What’s the point? The bison is a mig-21 at 12.3

I was comparing the 12.7 mig29 within its class/BR, but you like to spin the arguments because you don’t have any.

You said many 12.7 have better radar because the scan is slow on the mig29.

I say they don’t have the same features that combined makes the mig29 radar kit a better option, essentially mprf pd + TWS + HMD and might as well throw IRST there too, it has its uses.

You say you have trouble using the mig29 radar… Thats fine, but that doesnt mean it isnt the superior option, might not be as noob-friendly but still has many features over its competition (except yak141)

It is pretty bad, abysmal even

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sure thing
you put this thread off topic say that the Mig-29 has the 2nd best radar below 13.0
you get proven wrong you move the goal post and say only 12.7 radars count
ontop of that you more or less started an off topic disscussion about the F-14A vs F-14B flight performance

i never talked about scan rate

and now you are trying to insult me again by implying iam bad at the game

i told you serveral times to just stop it, because you are not arguing in good faith

@Surbaissemaxxing could you please take a look at this before it gets out of hand

Let’s see that rate fight on a empty tank. You don’t have enough time on low fuel against the A for that to make a big difference with a marginal 0.5deg/s advantage to get into a lag pursuit, also in the 1st turn the F-14A will have positional advantage on similar fuel states.

Anything above takeoff flaps is too inefficient for the F-14

Let me know if you want to test that. You can even test against anything else for curiosity after. I enjoy experimenting

You are the one insulting me, saying that I don’t know how to use simple search radars… What comes around goes around.

Yes, I forgot about the bison and 1 or 2 su-25/39. Then I corrected, meaning that within 12.7 it was the 2nd best radar. Nothing to it, you are making a huge deal out of it because you can’t counter my argument.

Id like to digress
the 29 has some nasty habits of having the worst lift-to-drag ratios in the game, making most offensive plays essentially impossible or insanely risky.
You cant ever go outside the 650-1000km/h speedrange since you´ll become a sitting duck/flying brick if you do so.

For dogifighting (in warthunder) its definitly one of the worse 4th gens

4 Likes

sure belive what you will that dosent make you any less of a laughing stock, i dont have the energy to explain to you something as simple as to why a lower br radar being better is rellevant

especially after you braged about how good the mig-29 radar is below 13.0 and that there is nothing better than it besides the yak

just because you are the last one talking dosent mean you are right

Go2vnNAXcAAoPAv

Okay we’re done here lmao.

No shot you just said combat flaps and landing flaps aren’t efficient on the F-14s where they’re the only thing that makes them viable.

No, but you do have time to drag the fight along enough so that the F-14A is not in it’s ideal rate while you very much are.

You don’t shoot in the first turn in duels.

this is not a world defined rule

if first turn performance is the main priority of the test it is reasonable to allow first turn shots (there are several ways to avoid getting hit first turn)

(some people (including me) also prefer first turn shots since it doesnt give a safe space from the get go. in a real match you would shoot first turn too )

True, but even then it’s going to be such a marginal difference that it’ll be mutal kills every time.

the goal of that is to shift the fight more defensive

there are ways to avoid getting shot in the first turn

Also, you keep saying I’m arguing in bad faith… You are the one pushing for unbalanced jets at 12.7. You might argue that it would be ok for sim, but for airRB, delusional.

Like you, I enjoy the mig-29 series, but I am not biased.
I enjoy the ayit and I complained a lot on the forum about how unbalanced it is.

I am not against the proposed changes, I’m against placing it at 12.7 and ruinning the game for others.

You couldn’t counter the argument with the Belgian F-16A being a worse jet/loadout at 13.0 already.

And then started going about how bad the radar is while purposely ignoring its other advantages over the competition at 12.7

devs say that that isn’t installed thrust (even though in the manual it says that) and has been bug reported alrdy many times

look

I prefer to not go of player stats, since its pretty individualistic.
But not even the 29G is doing particularly good at 13.0, a ERless 29A would absolutely suffer at 13.0.

We sim players dont even care about the BR, the new brackets always put 13…0 and 12.7 in the same lobbies regardless.

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By above takeoff flaps, I mean, raised>combat>takeoff>landing. Maybe I wasn’t clear. But I meant that deploying landing flaps is not recommended because of how much speed they make you bleed over takeoff with no real advantage on rate, you might tighten the turn but you will rate slower.

I only use that if I am already behind someone and can’t quite pull in. But I would not recommend to do it outside of that.

You want to test that?

You don’t shoot if both planes point at each other, but F-14A will still have positional advantage on the 2nd merge simply because it sustains more speed on unsustained turns.

The differences aren’t huge, if both engage on a rate fight both will run out of fuel, the B will be the 1st.

these are the thrust charts in the NPM (normal power mode)

The engines in warthunder operate under the LPM (low power mode)
This has been confirmed by the devs

the 29G actually operated in the mode, so the 29G is accurate.
But all other 29s should get the NPM, since that was the mode used during wartimes

(also the russian ones dont even have a LPM mode lmao)

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I am an ok player, and I have more reliable results with the 12.7 F-16AJ or mig29 on 13.7 uptiers than the Belgian F-16A. That thing can’t go to 12.7 because it has 6 Aim9Ms. And a mig29A with R-73 AND R-27R couldn’t possibly be worse than the belgian F-16A.

I don’t want either at 12.7 running the matchmaker below them.

I want BR decompression to avoid situations like those

It’s simple.

1 Like

were the charts for sustained turn rates, gain rates etc all made with the lpm enabled?