function number 7
fair play.
Also the F-16’s and JF-17 would be nice to see the manoeuvre mode added to aswell
I think that they already had it in mind with the FMs they already implemented it and they brought it to see how it goes . And no you don’t give it to everyone at once because if it goes crap then everything goes crap…
And i believe the idea was already in mind from J35s.
Maybe without telling they tested it with them (there was a period they fell of the sky if you pulled hard) .
But i believe they will bring it at some point for the other planes that had it, they may need to change the FM with the mouse “autopilot” .They should start revision “older” planes in general at some point. The problem is when.
Asspull thought, next year. Till the end of the year they have time to -finish the TTs.
For example when they make F-14D they can look the FMs of Tomcats in general and any armament to be added etc.
It’s the same method the Hornet uses. They almost have the same flightstick.
Idk about the JF-17 but the F-16 already doesn’t have it’s AoA limiter. It’s built in to it’s performance already. It should have one, but it doesn’t. It’s AoA limiter cannot be disabled. So as of right now, it’s overperforming.
Where did they say that? Smin/Gunjob stated that some aircrafts got it and some aircrafts don’t, and its not based on anything besides developers’ discretion.
Whether or not they did IRL wasn’t the basis for the current aircrafts receiving them. It’s arbitrary.
I don’t know what type of insane person voted “no” to something which is entirely positive as an addition but reconsider, it’s like saying some aircraft simply shouldn’t receive flaps as it makes the aircraft uncontrollable at certain speeds (looking at you SU-27).
If they did have the override feature irl then they SHOULD have it in-game, performance impact whether is positive or negative DOESN’T MATTER in the face of historical accuracy.
I honestly don’t know where you’ve gotten this information from, both the Tornado and F-14A/B had them irl iirc.
My stance is simple.
If they had an option to manual override of AOA IRL, and you guys have a proper source of it, YES.
No? Then no.
I know that Tonka had it IRL, but I’m unsure about F-14, as long as I’m not cultured enough about American jets.
I mean, everyone loves Top Gun, but not everyone enlists or googles about F-14’s manual after watching those movies. right?
Thanks for that
Every plane in game has the AoA button technically, im pretty sure this button just makes it signicantly more user friendly to pull off, and you retain mouse aim control scheme instead of annoying/hard to use realistic mouse joystick controls. Which are forced to be inverted if you want to keep regular mouse aim logic, and you have to cycle through multiple control schemes to get there instead of 1 button.
Which is why if they’re going to already limit what should be a universal feature to everyone, they should at least have the common sense to add it to every plane that could allow for it.
Can forum members make the polls public so people can see what each other voted for? I’d like to see what kind of people voted no for… research purposes.
@BACKRAGE44428-live
you can, but that would reset the pool
Darn. Might as well keep it how it is. Next time I’ll know.
Thanks.
Personally, I don’t find the AoA button to be any kind of a boon. Having tried it in multiple aircraft that have it I find that if anything it just gets you killed quicker in dogfights due to how quickly it kills your speed and energy even with a single turn. Not to mention that in a furball it’s just a death sentence.
Additionally, I don’t remember if either the Tornado or Tomcat had it IRL. If they didn’t have it there’s no reason nor need to implement it. Simple as.
welp, I guess I’ve been outdone here. Gonna have to vote yes if it had the override irl.