I hate that I have to make the choice between having to play in ulq, and not being able to spot anyone because everything look like a big blob of pixel rather than actualy distinct objects
Or I have to sometime play with 60 fps on some map and 400 on others
Maybe make so when your fps drop bellow a hundred you can leave the match without any penalty
Drop shadows, clouds etc not so needed to bit lower, and it should improve stability a lot.
Also tree rendering range takes a lot on older hardware.
I’m going on 10y old laptop on mixed HI/med. Just had to turn water , clouds and shadows bit lower and it is 90-120 fps.
And check that your Graphic card got latest updates.
when tabbing in and out of war thunder, sometimes “video driver hung” and then the game automatically lowers graphics, this is ONLY on war thunder for me.
Interesting, I have a directly worse PC with a 3050, 12400f and I get a stable 1080p native maximum graphics 144fps. Is your PSU underpowered at all? Might be chopping some stuff?
I used to play like that I get your pain. If you want to squeeze just that extra bit of performance out of your laptop, reduce screen resolution from 1080p - 720p if possible, and reduce refresh rate to 48 XD. You might gain an extra frame per second
Just a little reminder that while op might have hardware issue, their are also indeed some very performance hungry maps in game, such as the Moscow air map or Japan and gaijin could do something about it (especialy for my fellow potato pc/laptop user, playing with 15 fps while lelting your finger on your keyboard is not the best experience)
i literally lost 50 fps for the last year. Its optimization dies with each new mechanic and map rework. No specs changed, each update im forced to drop some graphic effect like wate, clouds, trees, ground deformation ect to make it have 100 FPS. I Ran SSAA 4x + 16x filtration, now i cant even run 4x filtration to not have FPS go under 75. Im running out of options as for now.